Stellaris

Stellaris

134 ratings
Ecology Mod Reborn
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File Size
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6.095 MB
7 Jun, 2023 @ 2:47pm
4 Sep @ 11:48pm
51 Change Notes ( view )

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Ecology Mod Reborn

In 1 collection by Tovius
Expanded Mod Collection
53 items
Description
Ecology Mod is a gameplay overhaul, originally by Metadigital, designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire.

A list of all the features from the old mod can be found here: https://gtm.steamproxy.vip/workshop/filedetails/discussion/1603330813/3774483849444315136/

New Features:
- Garbage Worlds get Recycling Districts
- Waste buildings unlock clean-up decision, reducing devastation and mitigating effects of cosmic storms.
Popular Discussions View All (2)
5
28 Jul @ 12:23am
Balance Discussion
eqN
1
26 Nov, 2024 @ 5:27am
"Living with the Land" agenda has no icon
Daevinski
170 Comments
Tovius  [author] 19 Sep @ 7:54pm 
Found the problem. It will be fixed in the next update.
BeiLight 19 Sep @ 7:17pm 
Do garbage worlds not have city district? The city district section of my garbage world is completely empty
Tovius  [author] 2 Sep @ 3:50pm 
Will be fixed soon
Archscientist K 2 Sep @ 12:01pm 
It seems the "eco_clean_up" deposit doesn't exist in the files (neither this mod's files, nor the base mod's files), causing the Planetary Clean-up decision to do nothing
Stern 31 Aug @ 6:06pm 
👀
Tovius  [author] 25 Aug @ 1:04pm 
It does have a tradition
Beast-Storm 24 Aug @ 9:07pm 
Does this mod have a tradition???

I remember playing this mod back in 3.6 and it had the Environmental tradition
Hereward 16 Aug @ 6:52am 
@Tovius Thanks to those duelling entertainers I've stumbled on to this classic. Thanks.
Tech Priest 30 Jul @ 2:07pm 
Posted a comment but deleted it to revise said comment. The update on the 25th did fix the issue. Have a game going for awhile with the mod and love it, however I just built a garbage world and upon doing so it for some reason deleted all the waste recovery plants within my empire. Had about 10 overall, got alot of worlds
Tovius  [author] 28 Jul @ 12:51am 
Recent balance changes:
- Halved waste reduction from Custodians and Rangers
- Extreme ends of the Environmental Policy policies effect waste from jobs by 3 instead of 2
- Pollution events less likely, especially with low waste (I will continue to adjust this in the future, so please let me know how it's working)