Solasta: Crown of the Magister

Solasta: Crown of the Magister

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[en]-Fr_Forititude the hunt (compilation)
   
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5.805 MB
4 Jun, 2023 @ 8:33am
14 Sep @ 3:27pm
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[en]-Fr_Forititude the hunt (compilation)

Description
Evil forces are gathering near Fortitude, a small frontier town in the western Marches, nestled between the Badlands and the kingdom of Salvanneth. The population is falling ill, and creatures are pillaging the surroundings. A mad druid is disrupting the town's supplies by blocking caravans. The threat grows in the darkness, while the already weakened militia fears an imminent attack.

Hired by the local militia captain, our heroes embark on a relentless pursuit to uncover the depths of a conspiracy and prevent it from coming to fruition.

Fortitude: The Relentless Pursuit is an ongoing custom campaign tailored for the Solasta DM. Chapters 1 to 7, "The Mad Druid," "The Mushroom Cave" (mapped with the assistance of Atriktoh), "The Necropolis of Fortitude," "The Dark Marsh," "The Forest of Millarbres,", "The Bastion of Bûcharbre" end "The ice Forest are already playable with the Lost Valley DLC and the Palace of Ice DLC compiled in this campaign.

**Addition of Chapter 7: "The Ice Forest" (DLC: Palace of Ice).**

It is recommended not to update your save file with the addition of the new Chapter 6 until you have completed the campaign. If you encounter save issues, the chapters are available separately here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2996390845
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3029319261
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3066706802

Type: Story / Dungeon Crawler
Gameplay Time: approximately 20 hours
Difficulty: Normal/Hard/Very Hard (balanced group & UB recommended)
Starting Level: 7
Maximum Level Attained: approximately 13
Arachnophobia: Yes

My other campaigns:
Tranquil Shore: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2854919837
Sun Moon: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2953027320953027320
Popular Discussions View All (1)
0
9 May @ 5:07am
Please make available on mod.io or Nexus
Ossie1972
82 Comments
Ossie1972 15 Sep @ 11:42pm 
Ok just completed chapter 7 - is that it? It's a single map and the Snake story is not finished. I didn't realise there was more to come and the current story just ends incomplete after Chapter 7.

Issues Chapter 7 (this is standalone, may/not be same for combined campaign):

* when you talk to Joran Crawley, he turns into a merchant but you cannot interact with him any further
Ossie1972 15 Sep @ 4:26am 
FYI I loaded Chapter 6 standalone as a test, and it ran through a long backstory of previous chapters, as well as a chest with quest items, plus books and other lore. When I started Chapter 7 it did neither, main character was given only the phylactery and the Marsh Serpe, as well as each character getting a Fortitude Seal and a Merchant Guild emblem. I assume this will be enough to complete campaign.

Just in case you want to add more comprehensive info + other lore items to Chapter 7 standalone (like Chapter 6 standalone). Be aware also that adding items directly into inventory at beginning of campaign can cause problems, esp if 1st character inventory is full. Better to offer in a chest like in Chapter 6, and let players manage inventory
Sombre06  [author] 15 Sep @ 3:27am 
The eagle quest should bé in the next chapter.
Sombre06  [author] 15 Sep @ 3:26am 
C'est ok to finish the chapter 7. The 8 & 9 are in construction.
Ossie1972 15 Sep @ 3:15am 
Ok I forgot you can export characters at any time with UB. So given I was at the very end of chapter 6 anyway, I've done that and begun chapter 7 as a standalone. Is this the final chapter?

I've lost the Eagle side quest, and Newt, but I still have the phylactery side quest. I'm wondering how you control side quests & companions carried over from previous chapters?
Sombre06  [author] 14 Sep @ 11:54pm 
It doesn't matter if you do chapter 7 with new heroes. They will start at level 12 and you will find the quest items in a chest.
Sombre06  [author] 14 Sep @ 11:50pm 
Yes, this is the end of chapter 6 and the exit would have led to the beginning of chapter 7,
Ossie1972 14 Sep @ 5:05pm 
Ok, reloading from before the MIllar map with the Fenlefut fight doesn't work. Damn. I have a save from before the start of chapter 6, but no guarantee that would work, either.

Problem with switching to the separate chapters now, is that the compilation file has no point to save & export the characters, so you can't play with the existing party - you're essentially going back to the start to build the party again anyway. Sorry, but I'm not inclined to play through the entire thing again.

Only final possible solution is: how far through chapter 6 am I now, when I'm at that Millar Forest exit that doesn't work? Is that the end of chapter 6 and the exit goes right to the start of chapter 7, or is there still more content in chapter 6 after this?
Sombre06  [author] 14 Sep @ 4:05pm 
hard to say. sometimes you have to restart the map and sometimes the whole game. if that's the case I posted the chapters alone in my workshop, you can play them separately.
Ossie1972 14 Sep @ 3:51pm 
Thanks Sombre. How far back do I need to go to play through again & make sure all the progression works as intended?