Crystal Project

Crystal Project

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Topaz's Classes (Merchant + Archmagus) DISCONTINUED
   
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Tags: class
File Size
Posted
Updated
775.789 KB
26 May, 2023 @ 3:15pm
29 May, 2023 @ 8:12pm
9 Change Notes ( view )

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Topaz's Classes (Merchant + Archmagus) DISCONTINUED

Description
THIS MOD HAS BEEN ABANDONED, THERE ARE NO MORE PLANNED UPDATES

A WIP Class Mod that currently adds 2 out of 4 currently planned classes: Archmagus and Merchant.

Archmagus: An explosive magic user with access to both Black and White Magic. Scales off both Mind and Spirit.
Advanced Magic spells have innately high CT, but Archmagus' innate passive cuts this in half. They also have a unique ability to boost the Archmagus' Mind or Spirit stat by 15% for the next turn, depending on which spell was cast!
The Byzantium Crystal is located in the upper half of the Jade Caverns, accessible with just the Salmon and Owl mounts, while the Master Archmagus is located deeper inside requiring the Golden Quintar to access.

Marchant: A versatile support class with access to a plethora of passives that aid in making builds and easing mid to late game farming.
The Lime Crystal and Master Merchant are both located in Sara Sara Bazaar, both accessible on first visit!

Plans to add at least 2 more classes in the near future (Gambler, and one as of now unnamed idea)

Change-log:
2.0:
- Merchant Class
- Damage scales off Agility, and has access to two wind-based magic spells.
- A versatile support class with a variety of passives that might aid in freeing resources up for some builds, and make mid to late game farming a bit easier!
- Crystal and Master both located in Sara Sara Bazaar.
- Updated Mod name and Description to match the new update
- Re-balanced Archmagus again... Removed Arcane Mastery's MP cost increase and reduced the MP cost of all Advanced Magic (just so the class is *usable* early-mid game. I'm really not good at balancing ._.)

1.4:
- Fixed an issue where the mod description would cause the game to crash when loaded in the in-game mod menu

1.3:
- Moved the Crystal to the upper half of Jade Caverns, so you no longer require a Golden Quintar to access it. Now you need the Salmon and Owl mounts at minimum to reach it. The Master remains in the same location as before.

1.2:
- Re-balanced Archmagus’ abilities to be closer to my initial vision for the class
- Arcane Mastery: Reduced MP Cost Increase to *1.25
- Increased MP cost and significantly increased CT of all abilities
- Gave Meditation a CD of 2
- Reduced Thermopylae CD to 4
- Reduced Thermopylae buff to 2 turns
- Changed Benevolence to kill the user innately rather than apply the Instant Death debuff

1.1:
- Fixed bug where Archmagus was considered a starter class

1.0:
- Release
- Archmagus Class: A super explosive magic user with access to a variety of useful combat and utility magic.
- Crystal and Master located in Jade Caverns
9 Comments
呶呶 Bot 22 Oct, 2024 @ 11:34pm 
:d2brewmaster:Hello here! I would like to make Chinese localization for this mod (and some other excellent mods) then share it with the Chinese community. Unfortunately,it seems that due to limitation of the localization MOD, I cannot create an add-on MOD, but can only edit your MOD contents and release a independent rebuilt localized version. Therefore, I think i should ask for your permission before i starting work:lunar2019piginablanket: TY!
Lupus 5 Sep, 2023 @ 6:41pm 
Found a bug: Mimic master gives Archmagus Seal. I don't remember if the NPC had a name so if you can view NPCs in the editor, it's the one all the way up in the Mimic Master spot on Mount Tar. It's a really long climb and I'm not up for that climb today I suspect this mod because it's the Archmagus Seal being given. I know that is supposed to (and does work correctly) be the NPC added in the Jade Cavern.
Nosohoth 11 Jun, 2023 @ 9:25am 
Master merchant crashes, giving an error about exception to object unsure if mod conflict as this is this mod is the one that spawns him in.
Topaz  [author] 30 May, 2023 @ 7:27am 
@derrickshelton12 the Master is located next to the potion crafter
derrickshelton12 30 May, 2023 @ 12:19am 
Where in the bazaar is the merchant master?
Topaz  [author] 29 May, 2023 @ 8:12pm 
@Epictanooki it was not. Should be fixed now
PKT 29 May, 2023 @ 4:23pm 
Is AP Interest supposed to be 0PP?
Topaz  [author] 27 May, 2023 @ 8:36am 
Whoops ill fix that asap. 🤪
MrToffi 27 May, 2023 @ 2:29am 
Errrrr, I think this class was not supposed to be a class available from the beginning, correct? I think the game recognizes it as a starter class ._.