Victoria 3

Victoria 3

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More Faiths V2
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6.497 MB
21 May, 2023 @ 11:50am
18 Jun, 2024 @ 3:46pm
14 Change Notes ( view )

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More Faiths V2

Description
I wasn't a fan of the fact that the base game kind of just swept most of the world religions under the umbrella of "Animism", so I expanded the number of religions.

Definitely not a comprehensive list of religions and probably inaccurate in a number of ways, but an attempt was made.


Religions Added by this Mod
  • Akom
  • Alcheringa
  • Anglican
  • "Bantu Folk Religion" (a coverall for the various traditions of the Bantu people)
  • Bön
  • Bori
  • Chinese Folk Religion
  • Confucianism
  • Eskaleut Shamanism
  • "Indian Tribal Faith" (a coverall for the various non-Vedic polytheistic faiths of India)
  • Inti
  • Jainism
  • Kepercayyan (a coverall for the various non-Hindu polytheistic faiths of Indonesia)
  • "Khoisan Folk Religion (a coverall for the traditions of the Khoisan people)
  • Kushitic
  • Malagasy
  • Mandé
  • Mayan
  • Mormon
  • Nahuatl
  • "Native North American" (a coverall for the various Native American traditions)
  • "Native South American" (a coverall for the various non-Inti South American traditions)
  • Orisa
  • Polynesian
  • "Rift Valley Folk Religion" (a coverall for the traditions of Eastern Africa which don't fit well under another faith)
  • Roog Sene
  • Satsana Phi
  • Siberian Shamanism
  • Suomenusko
  • Taiping (specifically the form of Christianity pushed by the Taiping Heavenly Kingdom)
  • Taoism
  • Tengriism
  • Vodun
  • Waaqeffanna
  • Zoroastrian


Other Changes added by this Mod

- Added specific faith-based Interest Groups to make each religion feel at least a little different with differing ideologies and opinions on various matters; as well as political parties to serve clusters of related faiths.
- Changed the starting populations to follow these new faiths and eliminate any trace of the old Animism faith, including adding the Parsi people to the state of Gujarat
- Added additional traits to the old and new faiths to allow faiths to be considered similar to each other without having the same heritage
- Added an additional law to the Church and State laws that allows faiths that are similar to the state religion to be tolerated even if they don't come from the same religious tradition
- Added an additional law to the Citizenship laws that only approves of cultures which share a non-heritage cultural trait
- Changed the starting religion of several countries to some of the new faiths
- Added a new set of laws controlling the State Religion, making changing religions a political process instead of a button click.
- Split the State Atheism law in half, with a new law that sets the State Religion to Atheism and the base game law being the one that starts discriminating against religion in general. In other words, your nation can be entirely secular without oppressing the religious beliefs of the faithful.


Derivative Mod Permissions

I give full permission for anyone who wants to create a localization mod for this one to do so, as long as they either give credit to me as the original creator or assign this mod as a dependency for your localization mod.

I also give full permission for anyone who wants to make a compatibility mod between this mod and another mod to do so, as long as they assign this mod as a dependency for your compatibility mod.

Any other mod creators who wish to use my work must ask for my permission.


Credits

Unless otherwise specified, all work on the mod is my own.

Icons for the new faiths have either been ripped from other Paradox games or from free-to-use license images on Wikipedia.

The cover image is created by my lovely fiance, whose instagram account can be found Here[instagram.com]


Localization mods I am aware of:
  • None

Compatibility mods I am aware of:
  • None

Other Mods using my work with permission:
  • None
Popular Discussions View All (3)
10
3 Sep, 2024 @ 12:22pm
PINNED: New Religion Requests
seraph676
3
11 Jul, 2024 @ 2:05am
PINNED: Bug Reports
seraph676
1
1
13 Sep, 2023 @ 10:10pm
Distribution of faiths
Veag
62 Comments
落としたהת 15 Sep @ 1:46am 
@seraph676 I've already updated it, I just need your permission to make it public
落としたהת 4 Sep @ 3:34pm 
@seraph676 Hey, can I create an updated version of this mod?
The_Chosen_One 30 Aug @ 12:14pm 
Please update
Huyderman 4 Jul @ 5:04am 
I was a big fan of this mod, so it's unfortunate it has become out-of-date and don't work in newer versions. But it's quite understandable, I suspect there would be a lot of work needed to get everything working properly again in newer versions with all the changes in the latest versions of the game. But I'm holding out hope to see an update, even if it's in a pared down version.
AlebirraYeet 22 Jun @ 12:41am 
pls update
Suspicious Entity 18 Jun @ 1:28am 
I begeth thee, update please
specifically_vague 6 Aug, 2024 @ 11:48am 
the mod crashes the game on load as of v 1.75.
01A3-91C-2789B11F "Vala" 25 Jul, 2024 @ 5:16pm 
Is greco-roman Neo-paganism in this mod?
Narfloflo 22 Jul, 2024 @ 7:53am 
I replace the contents of the folder production_methods (in common/production_methods) with the one from the game, and the game launch properly
Mr.Wolf ♔ 12 Jul, 2024 @ 11:20pm 
Ok, so i tried to start a game with this mod on and it crashed, it's clear this mod is outdated and conflicts with the new version