DayZ
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MedicalAttentionCompatible
   
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Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
26.319 KB
19 May, 2023 @ 2:04am
4 Jun, 2023 @ 1:23am
4 Change Notes ( view )

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MedicalAttentionCompatible

Description
What Is This?

This version of MedicalAttention aims to be as compatible as possible with any mods altering Drunk/Sleep mechanics. It removes the Sleeping, Drunkenness, Unknown Toxins and Biohazard features to be completely compatible with mods such as ZenSleep by Zenarchist and Last Resort - Drunkenness by Tarkules.

Link to the original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1735691552

Separate Addons
These addons are completely independent, so they will work without this mod. I recommend them if you don't have another mod implementing these mechanics.


Settings

The settings will be created upon startup, and they will be found inside your server's profile folder under "MedicalAttentionCompatible".

{ "g_ZombieBleedChance": 20, "g_ZombieSalmonellaChance": 50, "g_ZombieArmFractureChance": 33, "g_WoundInfectionChance": 50, "g_FeverActive": 1, "g_BrainDisease": 1, "g_AntibioticsStrength": 4.0, "g_SalineBloodRegen": 0, "g_TestBloodSelf": 1, "g_TestBloodTarget": 1, "g_VomitOnFruitRottenChance": 1.0 }

Installation

This mod is completely standalone, so no need to include any dependencies.
Install as usual, copying the mod into the server folder and including the mod's folder name in the "-mod" parameter of your server start file.

"-mod=@MedicalAttentionCompatible;@Mod2;@Mod3"

Example:
"-mod=@MedicalAttentionCompatible;@ZenSleep;@Last Resort - Drunkenness"

Planned

- Separate addon (optional) to reincorporate the Drunk features back. Done! (Separate Mod)
- Separate addon (optional) to reincorporate the Unknown Toxins / Biohazard features back.

Compatibility & Issues

Needs more testing. Make sure to report any issues and incompatibilities in the comments section or the discussions.

Notes

Please bear in mind that I just started modding, so expect my mod(s) to be unpolished (and maybe contain errors too). I will learn as I go, so report any problems that you might encounter in the comments section.

Credits

All the credits to Lucian's work and for letting the community modify and reupload versions of his awesome mod!

- Lucian
- Zenarchist

Feel free to unpack, repack or do whatever you want with the mod, as long as you can credit its source.

Remember to always look at the change notes. As of now, I won't be making any important changes to the configuration file.
Popular Discussions View All (3)
1
14 Dec, 2024 @ 10:23am
PINNED: Compatibility & Issues
SweetCaptn
0
19 May, 2023 @ 2:06am
PINNED: Suggestions
SweetCaptn
12 Comments
Dynastray 2 Aug, 2024 @ 2:44am 
is this mod compatible with 1.25?
Sanya-l80 1 Dec, 2023 @ 12:07pm 
Is it possible to add radiation withdrawal using alcohol?
Overside 29 Nov, 2023 @ 12:35pm 
Temperature bug in namalsk mod + winter chernarus
shaqFS 17 Jul, 2023 @ 12:36am 
Works great. Thanks.
MOHTEP 7 Jun, 2023 @ 8:31am 
"-mod=@CF;@Dabs Framework;@VPPAdminTools;@DayZ-Expansion-Bundle;@DayZ-Expansion-Licensed;@DayZ-Expansion-Animations;@BuilderItems;@TraderPlus;@Code Lock;@Treasure;@SNAFU Weapons;@RUSForma_vehicles;@MMG - Mega Inventory Size;@MMG - Mightys Military Gear;"
SweetCaptn  [author] 7 Jun, 2023 @ 2:35am 
Or It could be an incompatibility with another mod, send me your mod list and I'll look into it
SweetCaptn  [author] 7 Jun, 2023 @ 2:34am 
I'm testing it and it seems to be working. If you want send another comment with the contents of your configuration file, maybe the issue is there ?
MOHTEP 7 Jun, 2023 @ 2:33am 
Yes
SweetCaptn  [author] 7 Jun, 2023 @ 2:29am 
Hey! I'll look into It. So, when you set the setting to 100 It doesnt work?

As in:

"g_WoundInfectionChance": 100,
"g_ZombieSalmonellaChance": 100
MOHTEP 7 Jun, 2023 @ 2:15am 
Hello. The setting "g_WoundInfectionChance", "g_ZombieSalmonellaChance" does not work. At 100% it doesn't work.