Crystal Project

Crystal Project

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New Classes and Class specialisations
   
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Tags: class
File Size
Posted
Updated
4.737 MB
17 May, 2023 @ 12:51pm
30 Mar @ 8:30am
57 Change Notes ( view )

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New Classes and Class specialisations

Description
This mod is an alternative mod to New Classes and Class Secrets mod. It adds all the classes, equipment and abiities from the original mod, except it changes how class specialisations/subclasses are unlocked.
The class specialisations are subclasses that are unlocked by fighting certain NPCs scattered throughout the world.
All classes have 2 specialisations to unlock. In most cases the second specialisation requires
either getting a specific mount or having specific class (or classes) in your party.

Players diligent with unlocking specialisations will be rewarded in the New World.

This is the guide for the location of all NPCs which unlock the subclasses (contains spoilers)
https://docs.google.com/document/d/1kI7vVsV3cHbD2yM7VlSP5QUagJnex4lRe5hF3XR-WbQ/edit?usp=sharing

Want to reference/poke fun at this mod in your own mod? Or maybe you want to make your own subclasses in your work but don't want them as a part of "core" experience?
The reference flag is: ClassSpec
Popular Discussions View All (2)
3
16 Jul, 2023 @ 5:46am
Feedback about balance and potential changes of skills, mechanics, etc.
MrToffi
0
1
26 Jan @ 10:47pm
Requirements for Class Specialisations
AppleTree
76 Comments
MrToffi  [author] 3 Apr @ 6:08am 
just go further forward where that boss was and fall down
John 3 Apr @ 5:36am 
@mrtoffi oh thanks. how can i get Arithemetician if i already killed this "certain boss"?
Ben&Ben 2 Apr @ 6:20am 
Thank you, btw, the best mod in this game so far.
MrToffi  [author] 2 Apr @ 5:14am 
Locations of classes added to the mod:
Apothecary In the capital moat, where Enami resides,only a quintar flute is required to get there
Arithmetician a reward for (probably) using Reverse Polarity to cheese a certain boss inside a shack
Swordmaster near the owl above the Quintar settlement, buy a certain stone from a Quintar to get near there easily
Ben&Ben 1 Apr @ 11:58pm 
May I ask where the apothecary crystal is? been finding it for ages...
John 30 Mar @ 11:42am 
Where can i get the classes you add with the mod?
John 30 Mar @ 10:37am 
Yes that's a mod , i figured it out that the conflict come from the Druid job mod ^^
MrToffi  [author] 30 Mar @ 8:13am 
Do you by chance have a mod that influences Shaman?
Or is it a case of a save file being corrupted somehow mid-playthrough ? | :
John 30 Mar @ 7:03am 
Hey ! Great mod !
Just to tell you that i have a bug with Shaman class as you can see here : https://imgur.com/a/W7WiJMX
There are no specific icons for the new specializations. This only happens with this class; all the others are fine. The NPC to fight is present near the master, we can defeat them, and the message indicating that we have unlocked the specialization appears. But nothing shows up on the 'learn' screen.
Circe 13 Feb @ 8:08pm 
Interesting concepts but some things were severely overtuned. One of the new Hunter abilities, I think Rain of Arrows?, had me one-shotting entire blue-flame encounters, which is an issue since it costs no resources at all.