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But in all seriousness, yes, but I am on placement and will be for the next 3 weeks.
Example:
Spines Matter More Now Comment: "All of my pawns are now immortal! Wtf Jdalt?!"
Me: "I'm sorry, but that's impossible for my mod to cause that as it doesn't even touch anything close to that"
Mod Compilation Comment: "All of my pawns are now immortal! Wtf Jdalt?!"
Me: "Uuuh, maybe this is my mod, I don't actually know because I sort of just bundled everything in, can you send in your log & enabled modules?"
It just takes up more of my time and the user's time because I don't know what modules you have enabled and it could very well be my mod due to the number of modules in said mod.
Unless functions for the spine body part have changed significantly in 1.5 (I don't think so), updating this mod for your own use should be a simple matter. Find the mod folder with RimPy (and you SHOULD be using RimPy) by right clicking on it and selecting "Open Folder", make a copy of it, in that copied folder find the "About" folder, open the "About" file with Note Pad.
Find this line:
<supportedVersions>
<li>1.4</li>
Change the 1.4 to a 1.5.
Save that folder.
Either unsub for this mod and use your modified version, or create a local copy of the mod with RimPy, modify it, save the changes, and then use the modified, updated local copy of the mod.
Easy. In fact, after I do some stuff, I'll go do that today.