Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
• Added the randomized silver and gold distinctions.
• Added a discard pile for the seals because the Oceana rulebook finally clarified what to do with those literally years after release.
I've added the "fragmented letters" stretch goal because it was easy. Might add some of the others. See you in 2 years when this actually ends up shipping.
I use "designed" loosely as with one exception it's just the penalties but reversed (e.g, "all explore actions are +1").
I also added 3 tokens that can be used with or without the variant to mark the actions affected by time penalties/bonuses.