Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Description
This collection features a carefully curated selection of QoL and UI mods designed to enhance your gameplay experience.

While i've aimed for compatibility, mods modifying similar aspects of the game might have unforeseen interactions.
Game updates or changes in mod versions can affect compatibility.
Items (37)
Better Honey Graphics
Created by p0kiehl
Overview Tired of honey spawning on the map with only one scraggly, lonely tree? Creeped out by the bee icon? Bettey Honey Graphics makes the Honey resource more visually appealing! - Changes the icon from the bees to a pleasant honey jar with honey wand. ...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Tech Tree (UI)
Created by infixo
New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite...
CQUI - Community Quick User Interface
Created by the_m4a
https://i.imgur.com/Df4rNBo.png Works with Fall 2019, Spring and Summer 2020 Patches from Firaxis, as well as currently released New Frontier Pass and Great Leader updates. Mod is actively maintained and tracked on the CivFanatics GitHub Page CQUI is an op...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Extended Diplomacy Ribbon
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Fast Forward AI Turns
Created by Zugaikotsu
This mod modifies the settings so that whenever an AI player is playing their turn (including Barbarians and City States), they will utilize both Quick Combat and Quick Movement to speed things up. These settings will not be changed for any players. This i...
Great Works Viewer
Created by Glindor
Improves the Great Works view by: Sort by building type to get similar works close to each other. Expand view to your screen size. Filter on work slot type. Themeing helper. Thanks to eudamonia and Concise UI for the Themeing helper....
Repeat Counterspy
Created by yamada
Repeat Counterspy automatically. You do not have to click the same Counterspy repeatedly....
Repeat Future
Created by yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
Repeat Governor
Created by yamada
If a player's governor is neutralized, he will automatically return to his original city. However, you will not be able to revert to the original city if you load the save data after the governor has been neutralized....
Repeat Project
Created by yamada
Repeat the district projects automatically. You do not have to click the same project over and over again. This MOD repeats the next project. Holy Site Prayers Campus Research Grants Encampment Training Harbor Shipping Commercial Hub Investment Theater Squ...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
Better Religion Window (UI)
Created by infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Railroads by Traders
Your trader will create Railroad once you have reached the technology required (Steam Power). Does not consume/require Coal or Iron. Your roads in your territory are also upgraded once you reach Modern Era AND have researched the technology. NOTE: your roa...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
TCS Pedialite
Created by thecrazyscotsman
This mod adds information about active mods and game/map configuration to the in-game Civilopedia. Some of this information may have been accessible previously in a more limited form, and some was not accessible from within the game at all. Features A list...
Better Civilopedia (UI)
Created by infixo
New v2.2 as of 7.04 - district adjacencies, AI strategies. More information in the Civilopedia. Shows decoded modifiers. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Language independent. Compatible with TCS Pedial...
Better Climate Screen (UI)
Created by infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Espionage Screen (UI)
Created by infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better City States (UI)
Created by infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Prettier Lakes
Created by p0kiehl
Prettier Lakes Prettier Lakes enhances the flat, boring water texture of Lakes, Oases, and a few Natural Wonders to be prettier! What's Changed? The following water textures are updated: Lakes Oases Dead Sea Lake Retba Crater Lake Lake Victoria (Terra Mira...
Real Governor Inspector (UI)
Created by infixo
Helps managing Governors. Requires Gathering Storm. Supported languages: English, 한국어/조선말 (Korean). Russian translation German translation CivFanaticsGitHub Description Opens a window with a list of cities and information about gains provided by a governor...
Real Era Tracker (UI)
Created by infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Volcanic heritage
Created by Funnys
Embark on an extraordinary journey through the 'Volcanic Heritage" a map featuring an inland sea adorned with volcanoes, each protecting a valuable uranium deposit. Navigate this distinctive landscape, harness the raw power of the volcanoes, and conquer th...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is that you never really know what anyone else is doing or what the...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/1UAbU2D.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track of your progress (and only YOUR progress, at least for now), tow...
What Did I Promise?
Created by Technoluddite
Never accidentally break a promise again Shows information about promises you have made, or have refused to make. Updated 2021-11-29 New: Bugfixes ( see all changes) Deliberately breaking promises you have made to the AI players is all part of the fun of b...
Multiplayer Stopwatch
Created by mofferthond
Do you have the problem of always having to wait on your one particular friend because he's just soooo slow? And does that one friend always blame you for being too slow? Then this is the mod for you! This mod keeps track of how long everyone in the game h...
Multiplayer Helper (MPH)
Multiplayer Helper: Originally built for Civilization esports event (e.g. CWC tournaments), this mod initial objective was to limit the amount of game re-lobbying by preventing the AI from taking over players unit during on disconnect. It has grown to incl...
Mixed Farms
Created by JNR
Adds color variants to Farm plots to give them a more natural feel. Farms will have a mix of the original plots, a darker version, a lighter version, and some yellow and some fallow plots. The yellow and fallow plots are kept rare enough to not confuse reg...