tModLoader

tModLoader

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Remnant Of The Ancients
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English, Spanish
File Size
Posted
Updated
55.620 MB
21 Apr, 2023 @ 5:47pm
4 May @ 8:58pm
49 Change Notes ( view )

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Remnant Of The Ancients

Description
Remnant Of The Ancients Mod [Beta]
Discord[discord.gg] Mod Forum[forums.terraria.org]

Remnant of the ancients is a mod created to expand the vanilla experience with varied content and entertainment.

With this mod you will be able to find dozens of items, several bosses, new Npcs and a new challenging difficulty.

The mod also modifies some features of the game while adding new ones to help the player in his adventure,this includes but is not limited to:
  1. New reforges
  2. New ascended reforges
  3. Many crafting recipes for existing vanilla items
  4. Some quality of life and vanilla balance changes!
  5. Custom soundtrack

Be sure to joining our discord server to find out about future updates and features




A more detailed breakdown of the content available in the mod:
  1. 3 bosses
  2. 31 enemies
  3. 2 town NPCs
  4. 33 accsesories
  5. 139 weapons
  6. 5 Armor sets
  7. 3 Vanity armor sets
  8. 93 potions
  9. 52 Ammos
  10. 18 blocks
  11. 4 pets
  12. 12 new materials
  13. 4 pieces of furniture
  14. 5 ores (non world generation)
  15. 1 new difficulty
  16. New mechanic "Style" stat
  17. +86 new recipes for vanilla items
  18. +18 tweaks and improvements to vanilla items
  19. 2 Language translation (English and Spanish) (no completed)
  20. Cross-mod support for the Calamity Mod,Infernum Mod,Fargos soul,Fargowitas,Thorium, RemnantOfTheAncientsMod.BossChecklist,Terraria Overhaul,AlchemistNPC and Census
  21. Separated mod balanced for CalamityMod (it is activated automatically when having the mod activated)

    Patch notes:
    https://docs.google.com/document/d/1SjHv7QnOTsFYEbybGiapBTX3jB74eZen8GjYSnC93ks/edit?usp=sharing

    -Special thanks-
    Many thanks to:
    -SoyEnaid: for help with localizations
    -Wanderingband: for this incredible soundtrack

    External mods code that i use:
    -Example mod
    -Calamity mod
    -LuiAFK
    -Fargos mutant mod
    -Fargos soul mod
    -Instant Platform Fallthrough

Originally posted by tModLoader RemnantOfTheAncientsMod:
Developed By Sangar & TTIM
Popular Discussions View All (2)
4
4 Mar, 2024 @ 8:10am
update not working well with recipe browser?
Copper Spike
2
26 Jan, 2024 @ 11:30am
discord server for the mod
Hirosu
276 Comments
Sangar  [author] 28 Sep @ 3:19pm 
:)
Slothful 28 Sep @ 1:11pm 
aww man, and i went through HELL to kill that thing haha. All good! thanks
Sangar  [author] 28 Sep @ 1:08pm 
thorium didnt is affected by reaper, only vanilla and my bosses (and calamity but it didnt have souls yet)
Slothful 28 Sep @ 12:55pm 
Hey im playing this mod with infernum and thorium. i just beat the first thunder bird boss in reaper mode and it didnt drop anything extra. do all bosses give bonuses?
Sangar  [author] 18 Sep @ 7:39pm 
And, sorry, but idk why you shimmer chain was broken :(
Sangar  [author] 18 Sep @ 7:38pm 
Thank for your suggestion, ill work on it when i can find some free time :D
I was originally going to ask why calamity ore shimmer chains got broken (scoria and perrenial cycle between, aerialite makes aerialite, hallowed makes hallowed) and I still intend to ask that: why are ore shimmering chains broken? I traced it back to this mod.

But I also have several corrections to make.

restauration > restoration
restaurated > restored (refurbished or repaired would be better in this context)
comander > commander
capitalize for consistency: daylight and desert herald sets
Lore Desert Aniquilator > Desert Annihilator Lore
Lore Frozen > Frozen Assaulter(?) Lore
Lore Infernal Tyrant > Infernal Tyrant Lore
Melee attacks set enemies burning sand > not even going to try
Reinforcediron Bricks > Reinforced Iron Bricks

Also the standard for boss bag naming is Treasure Bag (Boss Name), not just Treasure Bag.
Target 19 Aug @ 3:44pm 
Could you tone that green circle from the daylight enchant down a bit, it looks horrible an thin outline should be enough to show the range of the turret.
Sangar  [author] 13 Aug @ 5:02pm 
Oh, thank for the report
Target 13 Aug @ 11:23am 
I think i found the incompability, after disabling Calamity: Wrath of the Gods and Calamity: Wrath of the Machines the low framerate went back to normal. Didn't try to generate a new world so far but i'am sure its fixed.