The Riftbreaker

The Riftbreaker

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Bridge Construction
   
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540.241 KB
15 Apr, 2023 @ 1:10pm
10 Sep @ 11:47am
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Bridge Construction

Description
The mod modifies the Heightened Wall Floor so that it can be built on liquids and a very hot ground.

Now the Heightened Wall Floor can be used to build bridges over liquids: magma, morphium, mud, sludge.

The mod also adds "Heightened Wall Floor only on Liquid Pools Tool".

The tool builds Heightened Wall Floor only on Liquid Pools.

Changed files:
- entities/buildings/defense/wall_small_floor_01.ent
- entities/buildings/defense/wall_small_floor_01_lvl_2.ent
- entities/buildings/defense/wall_small_floor_01_lvl_3.ent

- meshes/buildings/defense/wall_small_floor_01_c1.nxs

Localizations:
- English
- Russian
- Chinese (Great thanks STAR-KY-XH @ discord)

Updated to Riftbreaker 2.0.
13 Comments
Dilapidated89 6 Sep @ 2:49am 
Is it possible to make a version of this that allows you to build buildings on top of the bridge? Also have you considered bridges that can be built over holes in the land/in the air to make use of wasted space?
TKC 1 Sep @ 9:38pm 
not working for me
may this be caused by confliction with
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3554524726 ?
anyway
is ther any chance u can add a new wall instead modify the vanilla wall so that it wont conflict with other mods that modify walls?
i really need this bridge because slowed by liquid is unbelieveable for rift traveling mech suits:steamfacepalm:
great thanks
ponomaryow.dmitry  [author] 24 Aug @ 3:39pm 
Version 1.4
Updating to Riftbreaker 2.0.
ponomaryow.dmitry  [author] 7 Jul, 2024 @ 2:19pm 
Version 1.3.1
Using PlayerInitializedEvent and PlayerCreatedEvent events.
ponomaryow.dmitry  [author] 7 Jul, 2024 @ 12:32pm 
Version 1.3
Using PlayerInitializedEvent event instead of PlayerCreatedEvent event.
brewskidafixer 6 Jul, 2024 @ 1:56am 
please is it possible to add a floor aswell that could be built on so we can build on water?
ponomaryow.dmitry  [author] 24 Jun, 2024 @ 10:59am 
Version 1.2.1
Adding Chinese localization (Great thanks STAR-KY-XH @ discord).
ponomaryow.dmitry  [author] 22 Jun, 2024 @ 1:15am 
Version 1.2
Adding new "Heightened Wall Floor only on Liquid Pools Tool" to build a Heightened Wall Floor only on Liquid Pools.
Changing Heightened Wall Floor physics model.
Update mod to DLC3 and WE3.
💖 Officer Hotpants 💖 24 May, 2024 @ 6:36pm 
Alright. Thanks for doing that. Yeah, it's definitely something on my end then. Time to play "this? No. This? No. This? No..." over the weekend.
ponomaryow.dmitry  [author] 21 May, 2024 @ 10:36am 
@Officer Hotpants
I just rechecked everything on the new survival game.
Everything works fine, the lava does not damage the mech.

The behavior you describe is normal if you simply give the building the property of being built on lava. Lava has its own terrain type that takes priority over the normal building terrain type. Because of this, the lava continues to damage the mech if it is standing on the heightened floor.

Therefore, in my mod, a new terrain type is defined, which has a higher priority than lava terrain type.