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I also tried placing trees on these retaining walls, since some of them have a grass patch, but same issue with these retaining walls as well. Since these are just network walls so they don't have terrain. When I place trees on them. They stay for a second above the grass patch (part of the retaining wall), then go back down to actual terrain height. However, using the in-game quays have a different outcome. Trees tend to stay above quays, but that's because quays raise the terrain height just like roads and paths do. But these retaining walls that I've linked don't work like those networks.