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I think a simple script and prop joe's script runner mod might be the only solution at the moment, using: https://chadvandy.github.io/tw_modding_resources/WH3/campaign/campaign_manager.html#function:campaign_manager:force_diplomacy
Or maybe abandoning a settlement and applying the "reoccupation_immunity" effect for 9999 turns, but I'm not sure how that works exactly.
@airbud Not yet, I'm busy with an overhaul of the UI. I'll make sure to allow to add any modded units/items/etc.