Victoria 3

Victoria 3

141 ratings
Improved Auto-Expand
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3.816 MB
24 Mar, 2023 @ 9:16am
17 Jul @ 7:16am
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Improved Auto-Expand

In 1 collection by xor
xor's small QoL, tweaks, fixes
4 items
Description
Improves some auto-expand conditions for buildings.

For example
- Railways now use relative infrastructure to determine if they need to expand. (vanilla uses absolute infrastructure)
- Goverment Administrations now expand if you need tax capacity or if you have negative bureaucracy and would need more tax capacity very soon anyways. This prevents the issue with god admins filling the whole construction queue with requests if you drop below -10 bureaucracy for 1 second.
- slightly improved check if a building is profitable
and so on.
Trust me, all changes make sense and are an improvement over vanilla.

- Also adds auto-expand to Power Plants, which was missing since 1.5


Originally inspired by Improved Automation.

If you like this mod, please give it a thumbs up. Thanks!


my Vicky 3 mods:
Better Building Menus (ascended into base game)
Stop being so interested! (currently deprecated)
Paper Map all the way!
Some localization fixes
Improved Auto-Expand (this mod)
102 Comments
DeluvianSenecca 1 Oct @ 6:28am 
Does this work well with tech&res mod?
doolyycchoi 28 Sep @ 6:52pm 
sry, it was my problem. i works now
xor  [author] 27 Sep @ 4:05am 
Why do you think that? Did something change in the relevant parts of the code? If not, it still works.
doolyycchoi 26 Sep @ 7:00pm 
maybe 1.10.2 is not compatible with your mod. could you update your mod?
xor  [author] 14 Jul @ 2:17pm 
I know, will update soon. But thanks!
Heads-up, 1.9.6 changed building_power_plant from "required_construction = construction_cost_very_high" to "required_construction = construction_cost_medium".
xor  [author] 2 Jul @ 4:01am 
I was thinking about that, maybe soon.
Hero of Olympus 2 Jul @ 1:49am 
Could you add trade center to auto expand?
xor  [author] 21 Jun @ 9:13am 
Thanks! No idea how I missed that. Fix already uploaded!
building_government_administration was changed to "required_construction = construction_cost_very_low" but this still has "required_construction = construction_cost_medium" making construction take longer than it does in the unmodified game.