The Riftbreaker

The Riftbreaker

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Buildings Templates Tools
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6 Mar, 2023 @ 1:34pm
10 Sep @ 11:49am
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Buildings Templates Tools

Description
The mod adds building templates, persistent databases and tools to work with them.

The mod contains 24 building templates, 24 persistent databases and 11 tools to work with templates and persistent databases.

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First Tool - Picker
The first tool is designed to create a template. It allows the player to select buildings that will be added to the template.
Picker tool has a resizable selection area that allows the player to massively add buildings to the template.

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The building closest to the center of the selection area will be the first to be added to the template.
The first building added to the template is highlighted in blue and it will be the center of the template.

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The Picker Tool has a new function to change first building (and center building) in the template.
To change the first building in the template, the player needs to hold down the left mouse button, reduce the area of the Picker Tool so that only one building falls into the area, and for some time point at the required building, which is already in the template.
After some time, the required building will become the first in the template and will change its highlight to blue.

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Buildings in the template, not in the selection area, are highlighted with colors:
- the blue building is in the template, it will be in the center of the template during construction
- yellow buildings are in the template

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Buildings in the selection area are highlighted with colors:
- the blue building is in the template, it will be in the center of the template during construction
- green buildings are in the template and will be added to the template by click
- red buildings are not in the template and will be removed from the template by click

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The player can add buildings to the template by holding down the mouse button and moving the selection area.
All buildings in the selection area will be added to the template.

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Building will not be removed from the template if it falls into the selection area while the mouse button is pressed.
The player can remove buildings from the template only by clicking the mouse button.

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The Picker Tool has a new function for clearing the template.
To clear the template, the player needs to make five quick clicks on an empty point with no buildings selected.
After five quick clicks, the player will be prompted to clear the template.

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If the template has already been created, then when using the Picker, the composition of the template will be shown in the tooltip.

Ruins of a building can be selected to create a template.
Ruins of buildings are highlighted in gray with Picker Tool.

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Second Tool - Builder
The second tool takes the saved template and builds buildings based on this template.
The template can be rotated.

The player must have all the necessary resources when building according to the template.
If there are not enough resources, then some buildings will not be built.

If the template is not created, the message "Empty template" will be displayed.

The player can hold down the mouse button and move mech to create a variety of buildings when building by template.
Only unlimited buildings will be built this way.
Limited buildings are built only when the mouse clicks, not when holding mouse button and moving.

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Third Tool - Mass Builder
The third tool allows the player to build many templates by holding down mouse button.

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Fourth Tool - Upgrade Templates
The fourth tool allows the player to upgrade buildings in all templates or in one specific template.

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Fifth Tool - Erase Templates
The fifth tool allows the player to clear all templates or one specific template.

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Six Tool - Swap Templates
The sixth tool allows the player to select two templates and swap them.
Choosing template 1 and template 2 for swapping is done using the mouse wheel.

If the mouse cursor is above the player, the mouse wheel will change template 1.
If the mouse cursor is below the player, the mouse wheel will change template 2.

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Templates store information about the center of the action area and towers mods.

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The templates are stored in the campaign database and are the same in all campaign missions.
Templates are not transferred from the campaign to survival games.
Templates are not transferred from one campaign to a new one or from one survival game to a new one.

Use persistent databases to transfer templates to new campaign and survival games.

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When building by template, exactly the buildings that were selected when creating the template will be built.
There will be no automatic upgrade of buildings in the template.
To upgrade the buildings in the template, the player needs to use "Upgrade Templates" Tool.

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The mod adds 24 persistent databases for storing templates.
The default persistent database is database 1.

Persistent databases store templates. Persistent databases are the same for all campaign or survival games.
This allows the player to export templates from one game (campaign or survival) and import these templates into another game (campaign or survival).

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First Tool for Persistent Dababases - Select Persistent Database
Second Tool for Persistent Dababases - Import Templates from Persistent Database
Third Tool for Persistent Dababases - Export Templates to Persistent Database
Fourth Tool for Persistent Dababases - Erase Templates from Persistent Database
Fifth Tool for Persistent Dababases - Swap Templates in Persistent Database

Use mouse wheel to select certaint template or all templates.

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The mod will not conflict with any other mods as all files in this mod are new.

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New tools will appear in the new game and in saves.

Localizations:
- English
- Russian
- Chinese (Great thanks STAR-KY-XH @ discord)

Updated to Riftbreaker 2.0.

For a full description, see the BuildingsTemplatesTools.fulldescription.txt file in the mod directory.
90 Comments
ponomaryow.dmitry  [author] 16 Sep @ 12:34am 
@SkipperSPb
Пропадают часть зданий, а часть остается?
Очень странное поведение.
У меня есть предположения из-за чего такое может происходить, но тогда бы пропадал весь шаблон, а не часть.
SkipperSPb 13 Sep @ 3:02am 
Привет! Мод огонь! Но при переходе на другую карту из шаблона пропадает часть зданий, чаще всего чинилка, стены и почти все турели...
ponomaryow.dmitry  [author] 10 Sep @ 12:40am 
И, сука, эти события по разному то возникают, то не возникают при начале новой игры, загрузке сохранения, переходе на новую карту, уничтожению меха и созданию нового.

Короче, я убрал PlayerCreated для разблокировки, т.к. мне разработчики Exor написали, что теперь лучше PlayerCreated не использовать, т.к. это просто событие создания меха, и там ничего не заполнено. А оказалось, что это единственное событие, которое возникает при загрузке сохранения.

Я верну это событие и инструменты будут появляться при загрузке сохранения.
ponomaryow.dmitry  [author] 10 Sep @ 12:40am 
Да, я вчера обновил мод и убрал одно событие для разблокировки инструментов.
Потом начал тестировать и не увидел в сохраненной игре инструментов.
В игре 3 события, на которые добавлено разблокировка инструментов.
PlayerCreated, PlayerInitiated, PlayerControlEntityChanged.
LinLao 10 Sep @ 12:21am 
Дмитрий, моды - огнище! Только почему-то после установки не увидел нового ярлыка инструментов для создания чертежей в существующей кампании. Вижу, что сегодня было обновление - если создать новую кампанию, тулзы появляются
LinLao 10 Sep @ 12:20am 
Дмитрий, моды - огнище! Только почему-то после установки не увидел нового ярлыка инструментов для создания чертежей. Вижу, что сегодня было обновление
ImOnYourSide 9 Sep @ 2:12pm 
Thank you very much for the updates :) You are very much appreciated!
YXX 8 Sep @ 8:09am 
作者大大蓝图的范围是多少,我大概只能扩展到8*8就不行了,能调大一点吗
wgatesgold 7 Sep @ 7:05am 
Would it be possible to add the ability to have the template tool select decorative floors under the buildings (and even just the floor)? I like to create patterns to section my bases and being able to replicate them with this tool would be great.
ponomaryow.dmitry  [author] 4 Sep @ 6:18am 
В рамках Survival шаблоны должны работать.
А тестирование двух клиентов в MP кампании мой ноут не тянет.