Sid Meier's Civilization VI

Sid Meier's Civilization VI

117 оценки
Necropolis: Unique District for Egypt
   
Награда
Добавяне към любими
В любими
Премахване от любими
Размер на файла
Публикуван на
Обновен на
54.764 MB
4 март 2023 в 18:15
4 март 2023 в 18:39
2 бележки за промени ( преглед )
Нужно Ви е свалямемо съдържание, за да използвате този артикул.

Абониране, за да се свали
Necropolis: Unique District for Egypt

Описание
This mod adds the Necropolis, a unique district for Egypt that replaces the Holy Site. For balancing purposes, the Sphinx is removed.

It also adds 3 buildings for this district: the Obelisk, the Royal Tomb, and the Mortuary Temple.

Necropolis
Replaces the Holy Site.
  • Major Faith adjacency bonus from Natural Wonders, Wonders, and Rivers
  • Standard Faith adjacency bonus for Plantations
  • Minor Faith adjacency bonus for Farms and Districts

Level 1 Building: Obelisk
Replaces the Shrine.

Level 2 Building: Naos
Replaces the Temple.

Level 3 Building: Temple of Amun
Replaces all Tier 3 Worship Buildings (Cathedral, Mosque, Dar-e-Mehr, etc.). Unlocked at Masonry.
  • +4 Faith
  • +0.6 Production per Population
  • +1 Great Engineer point after unlocking Apprenticeship

Mod Support
Civilizations Expanded
Civilizations Expanded Lite
Sukritact's Egypt Rework
JFD's Ptolemy
Sukritact's Senusret
Religion Expanded

Note
I previously made another mod years ago using these same graphics, called the Precinct of Amun-Ra. This mod is intended to be a more balanced execution of that idea.

Credits
Concept and Design p0kiehl
Code p0kiehl, Sukritact
Assets Firaxis
Icons Sukritact, Firaxis
Text p0kiehl, Firaxis
Популярни дискусии Всички (1)
4
18 март 2023 в 7:26
Bug or Conflict?
Regalia
54 коментара
SuperVMaster 30 апр. 2024 в 7:49 
Is this mod compatible with District expansion worship and spirituality?
Apollo702 22 февр. 2024 в 20:17 
Nope.

It did nothing.
claudemac24hrs 20 ноем. 2023 в 2:37 
This mod will work with the Sphinx (Egypt's regular UI) will still appear when playing Egypt unless they could get Walk Like an Egyptian achievement.
Caramel КурскУкраїна 26 септ. 2023 в 16:28 
Also while this looks cool, Egyprians had way more temples that were NOT burial grounds, maybe a tomb instead of obelisk would be better and temple (but Egyptian) at level 2?
Caramel КурскУкраїна 26 септ. 2023 в 16:23 
Is it possible to have this without removing the Sphinx? I know you turned it into a wonder but I like the original where you an put many sphinxes on the map. So is it possible to have both, I don't care about balance since I play with mods that add units to some civilization but not all.
Phantagonist 24 септ. 2023 в 0:20 
I have completed the Chinese and Japanese translations of this MOD:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3040385809

In addition, as this mod removes the Sphinx improvement, I have repurposed the Sphinx model as a world wonder, the Great Sphinx of Giza:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3039979576
MarsEco 22 юли 2023 в 23:43 
Your other mod Amun-Ra works with JDR's District Expansion: Worship mod, does this one?
MarsEco 22 юли 2023 в 23:29 
If you did do the Nubia tie in, would this work with Sukritact's Egypt rework?
MarsEco 22 юли 2023 в 23:28 
I assume this district is half base cost like other Unique Districts?