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The problem with finding factions name is related to respect the upper/lower case, otherwise it doesn't work
There's also a problem with not being able to restore a faction if you put a ruin just before...
And one or more ruins on the Immortal Empire map which, if they are covered by a new faction, will bug the entire command that follows and only some of the changes made will work. I haven't yet found which one was the cause, but when you open the command list there are error messages
The bigest problem for me: previously, it was possible to have modded factions in the faction list using a "export map" and then change their location.
Except that now, modded factions no longer appear in the list, so you can't do anything with them, which is very annoying
I'd also like to have a new version of the map that takes into account the changes made by the Immortal Empire Expanded mod that would be really great
Use the command gr <faction key> once you have selected the province you wish to occupy
Example: gr wh2_dlc11_cst_noctilus
Then if you wish to move the units or hero as well, you then press it and after press the desired province followed by the command tele.
Here you will find all the faction keys.
https://github.com/Shazbot/WH3-Dump/blob/main/db/factions_tables/data__.tsv
hope this helps :)
It does work for the other maps however.
Does this mean that if I for example change World Walkers with Skeggi, the armies will stay where they originally spawned? I need to manually move them with console commands?