Total War: WARHAMMER III

Total War: WARHAMMER III

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graetor's Grand Masters
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Tags: mod
File Size
Posted
Updated
229.506 MB
20 Feb, 2023 @ 5:08pm
26 Mar @ 12:40am
27 Change Notes ( view )

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graetor's Grand Masters

Description
"Each Grandmaster is a paragon of knightly virtue, and is not only one of the most fearsome warriors in the Old World, but also a legendary commander and leader of men. They are rare in number, for even amongst those dedicated individuals who have the skill and strength of mind to become a Knight of the Inner Circle, few have what it takes to reach the pinnacle of knighthood."

Inspired by SFO and the All Tabletop Lords mod of WH1, this mod adds a generic Grand Master Lord to all Empire factions.

FEATURES
  • New Generic Lord: Grand Master
  • 7 (seven) Knightly Orders to choose from:
    - Reiksguard
    - Knights of the Blazing Sun
    - Knights Panther
    - Knights of Morr
    - Knights of the White Wolf
    - Knights of the Everlasting Light
    - Generic Knightly Orders
  • Each Knightly Order has unique buffs that affect specific and generic Empire Knights units
  • Unique skins, mounts and variants for each Knightly Order!
  • Some new skills and abilties to make each Grand Master more unique
  • Balanced for Vanilla

CHANGES
  • Grand Masters buff Empire knights/cavalry units and allows for more cavalry-focused armies with skills and abilities surrounding cavalry
  • Compatible with my Knightly Orders. graetor's Knightly Orders.
  • You can choose your variants with Variant Selector. Requires Variant Selector.

NOTES
  • Choosing a Knightly Order locks the other orders, and some mounts lock some orders
  • It was decided that it would be easier to try and add as much orders into one lord rather than creating separate lords for each knightly order
  • Rank 7 buffs WILL NOT WORK since they dont have the "emp_knights_rank7" unit set attached, but that is a very easy fix
  • This is mostly balanced for vanilla, although it can still be subject to change

SUBMODS

CREDITS
  • 金花 - For his Campaign Demigryph Animations which was used in this mod
  • SFO & All Tabletop Lords - The ideas and plans were inspired from their wonderful work
  • h3ro - His amazing Asset Editor is what made this mod possible. Big thanks to him for all the possibilities!

This mod is made to fit in the vanilla aesthetic and balance, while having it's own sense of uniqueness. Furthermore, the visuals are based on miniatures or official guides, hence why they all have the same base template. Keep this in mind when subscribing to this mod.

Comment any potential balance changes and check the change notes for update details.

[www.patreon.com] [ko-fi.com]
125 Comments
ZedsDeadBabe 24 Aug @ 4:21pm 
I have no idea. I have your mod loaded before Sigmars heirs as well.
graetor  [author] 10 Aug @ 9:01pm 
well that's a first. that shouldn't even be possible unless sigmar's heirs somehow disables it internally, which i doubt they do. or youre using a modded faction
ZedsDeadBabe 10 Aug @ 7:26am 
Doesnt work with Sigmars heirs. No recruitment shows up for it.
Scorppion 29 Jul @ 7:48am 
"Rank 7 buffs WILL NOT WORK" , is that intentional for balance or is it a bug ? i don't understand this phrase, sorry I don't know much about modding. what are Rank 7s , all knights that reach rank 7? great mod btw :)
graetor  [author] 10 Jul @ 10:53pm 
linked, thanks!
Balthasar23th 9 Jul @ 12:03am 
Translated another mod into German. Thanks for your awesome mods!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3520823824
graetor  [author] 13 Jun @ 2:14am 
Yeah greatsword on horses dont have cape animations, unfortunately. Might do it on eventually, but its a bit of an arduous task for a little thing, but we’ll see
fankater 11 Jun @ 6:48am 
Hi, found that Chapter Master of Morr cape clips through his horse.
EddieTwoHands 13 May @ 9:37am 
No worries, I'm just making sure I wasn't missing something. Thank you for your replies and your time and effort creating your mods. This and your Knightly orders mod make the game much more enjoyable.
graetor  [author] 12 May @ 9:56pm 
oh yeah might have to update that