Crusader Kings III

Crusader Kings III

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EK2: New Men-At-Arms
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55.341 MB
22 Jan, 2023 @ 9:42am
21 Oct @ 5:07am
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EK2: New Men-At-Arms

In 1 collection by Jimmywhite
Elder Kings 2 ART Submods Collection
28 items
Description
This mod adds more than 60 unique balanced cultural Men-At-Arms to Elder Kings 2.




New MAA classes - "Creatures" and "Undead" are available.
Most of them you may recruit if you meet special requirements (summon by becoming vampire, lycan or any of Daedras Champions etc). Most of them have limit in recruitment, generally have lesser number, but very high stats.

"Undead" class is vulnurable to new Silver Infantry, Dawnguard and various other special MAA

Silver, glass and ebony infantry are available after building top tier mines with corresponding resource.

Sixth House MAA are available when running with Trial of Vivec mod! (this mod should be loaded after)



New MAA list and Requirements:

Available in Google docs:
https://docs.google.com/spreadsheets/d/1NbRm93rQs0znjgb48HOekkEOgT7hp1j1jUouwlkHAzM/edit?usp=sharing

And here is the link if you would like to assist me in buying diapers for my son. Thanks!
[boosty.to]
499 Comments
AncientGammoner 19 Oct @ 5:07pm 
It looks like the latest EK2 update (10/17) broke some religions with this mod, I'm seeing odd names/duplicates at the bottom of the religion list in character creator. Looking at the EK2 religion files, it appears 10 were modified on 10/17, and those seem like the ones with issues.
Jimmywhite  [author] 18 Oct @ 6:54am 
@grox Better ask at EK2 Discord.. Champion traits are acquired through events where various special requirements are met.
grox 18 Oct @ 2:28am 
In the requirements for hiring creatures, it says about the god champion trait, how can I get it?
Jimmywhite  [author] 7 Oct @ 7:51am 
@Ziege It’s enough that someone in your realm (including a vassal) has a county with a province containing tier 4 mines
Ziege 6 Oct @ 11:57pm 
Question about the Silver,Glass and Ebony Infantry: Do you need this in your domain or just in your realm?
MobyDack 28 Sep @ 5:23pm 
Ogrim are kinda busted. Maybe make lots of terrain debuff modifiers, but also make the debuffs big, as they do in LOTR. In LOTR, trolls have same atk and defense, but get like debuff modifiers in certain terrain in the hundreds, like -300 or -400
Toadstein 15 Sep @ 3:41am 
Load order?
Jimmywhite  [author] 14 Sep @ 2:16am 
@Beorhthere Appleby You may use them both with compatibility patch available
Beorhthere Appleby 14 Sep @ 1:34am 
Trying to decide which is better, this mod or "Cultural Armies for EK2" XD
Black Tarram 13 Sep @ 12:06am 
@Jimmywhite seems reasonable however id like to point out that might have been the case in skyrim of 4th era but they started out as ysgrmor's war band and changed considerably over the millennia