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When decals hit the models, the model is too high poly which causes the engine to freak out and for the game to crash. For example if you throw a grenade at one or a decal of some kind gets applied to it, your game will crash.
To fix this, just go into the vmts of the consoles with a text editor (like notepad) and add the following line
"$nodecal" "1"
This will stop the engine from trying to apply decals to the models