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[FATAL] Initializer: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Collections.Generic.List`1.Add(T item)
at VanillaPlusFramework.Missiles.VPFMissile.GetValidBlocks(IMySlimBlock b)
at Sandbox.Game.Entities.MyCubeGrid.VRage.Game.ModAPI.IMyCubeGrid.GetBlocks(List`1 blocks, Func`2 collect)
at VanillaPlusFramework.Missiles.VPFMissile.GetTargetBlockFromGrid(IMyCubeGrid TargetGrid)
at VanillaPlusFramework.Missiles.VPFMissile.GL_GetTarget()
at VanillaPlusFramework.Missiles.VPFMissile..ctor(IMyMissile missile, VPFAmmoDefinition AmmoDefinition, List`1 splDefinition, VPFVisualEffectsDefinition effects, VPFVisualEffectsDefinition EndOfLifeEffects)
...
at Sandbox.MySandboxGame.Update()