Garry's Mod

Garry's Mod

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[ArcCW] E.Y.E. Divine Cybermancy
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
196.830 MB
8 Jan, 2023 @ 5:39am
23 Dec, 2023 @ 2:34am
25 Change Notes ( view )

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[ArcCW] E.Y.E. Divine Cybermancy

Description
READ THE DESCRIPTION!!!!!!!

THIS NEEDS ARCCW!

This is my first weapon pack of ARCCW, and I have added some weapons in from E.Y.E. Divine Cybermancy, ported to ARCCW base.

This includes:

444 Bear Killer
B.O.S.C.O. Really 911
Betty Boom
Black Crow
CAW Hammer
Depezador
Hunting Machine
GCTG 222
HS 010
K.A. 9.3.
Motra
TRK A.D.
Rotten Mound
Spiculum Ovum
Excidium
S6000
Sulfatum

Unfortunately, you won't be able to put any optic, muzzle, or foregrip for these weapons. (Except for the S6000) To read why, I tried to add optics for the B.O.S.C.O. and even though it was adequate, the optic was just broken.

I thought it wouldn't be worth having optics any on these guns, as I thought they'd have the same issue with that sniper rifle's optic. Being But the S6000 seemed like it would kinda work... somehow without it being broken when you look through an optic, but It's not.. the best. I never tried adding underbarrel attachments or muzzles. But, anyway you will have a nice gun; some guns already have holographic sights and suppressor muzzles, and you can equip Fire-Mode mods and Perk Upgrades on them, too. So it's not all non-customizable.

Credits - TFA - for ironsight positions and porting the original weapons..
Me for converting this to ARCCW.
The ARCCW Counter-Strike+ pack with coding for the explosives.

Try to keep me posted for bugs so I can fix them.
24 Comments
HRKHN 31 Mar, 2024 @ 4:28pm 
I'm so sad for this having no attachments :steamsad: but thank you for making this into arccw :steamthumbsup:
Pvt. Parts 29 Oct, 2023 @ 12:21pm 
ty <3
Spider_Phoenix045  [author] 29 Oct, 2023 @ 12:57am 
Serpentine ICG Oblique
Pvt. Parts 28 Oct, 2023 @ 10:44pm 
what font are you using for your hud?
Spider_Phoenix045  [author] 10 Sep, 2023 @ 1:10am 
If you have stuff like the UDamage from some Unreal Tournament sweps or that sheen thing or an E.Y.E. content pack then yeah that can happen
R@ 9 Sep, 2023 @ 5:08pm 
The C_Hands seem to have another set of arms clipping through them on the Bear Killer
Spider_Phoenix045  [author] 24 Aug, 2023 @ 12:56pm 
Gotta like.. figure out how to get them to actually do that though.
R@ 24 Aug, 2023 @ 12:53pm 
Are there any plans on making the explosives able to damage combine gunships and helicopters?
R@ 24 Aug, 2023 @ 12:32pm 
Cool addon. I'm surprised that the Bear Killer and .222 isn't using magnum ammo, though.
Spider_Phoenix045  [author] 24 Apr, 2023 @ 4:46am 
I don't know how to add dots to these weapons, but that HUD is H0L-D4