Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

160 ratings
Wide Town City - Player and AI Settlement Modifiers
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Compatible Version: v1.0.2
File Size
Posted
Updated
18.544 KB
29 Dec, 2022 @ 8:09am
30 Dec, 2022 @ 7:47am
2 Change Notes ( view )

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Wide Town City - Player and AI Settlement Modifiers

In 1 collection by Gwenolric
QAI - Modifiers for Campaign
2 items
Description
The mod is loaded if it appears in magenta at the bottom-left when the TalesWorld Logo appears

Grant different bonus/malus to all the statistics linked to Settlements (Town/Castle/Village) when they are controlled by the Player or the AI.


Feature: Affect both Player and AI

Two sets of bonus/malus : one when the owner of the settlement is the Player and one when the owner of the settlement is an AI Lady or Lord. Meaning you can make it harder for yourself and easier for the AI or the opposite.

List of the statistics that can be modified :
- Town and Castle Loyalty
- Village/Town/Castle Militia
- Town and Castle Security
- Town and Castle Prosperity
- Town and Castle Food Stocks
- Village Hearth
- Town and Castle Tax
- Town and Castle Construction

The amount chosen is added to the current statistic. An example would be that the AI own Rhotae and has a loyalty change of -2. If you enable the AI Modifier and put the Loyalty Modifier to 3, the loyalty change would be +1.


Compatibility :

This mod is a single-player mod working in both Story and SandBox. It should not be activated in multiplayer. It requires Mod Configuration Menu.

The order of this mod doesn't matter at all past MCM and Native Modules, but for exemple:

1-MCM (and Dependencies)
2-Native (and other TalesWorld Module)
3-Other stuff you want
4-Wide Town City
5-Other stuff you want

If MCM is activated in the current playthrough, this mod is save compatible, meaning you can remove or add it at any point in the game.
26 Comments
NozChrome™ 忍虎 8 Oct @ 5:10pm 
Hi there!
Anyone know if this mod is compatible with Shokuho total conversion mod?
I'm trying to use it with it but what ever value I set this mod to add doesn't have an affect.
Blue 10 Aug @ 6:23pm 
Why is this not on Nexus lol
[R.P.C.]Ashuryx 21 Nov, 2024 @ 7:42pm 
does this have tor support?
NNNMAN ⁧⁧🔊*🎮🏆⏫ 1 Oct, 2024 @ 4:54pm 
Player !!!
NNNMAN ⁧⁧🔊*🎮🏆⏫ 1 Oct, 2024 @ 4:53pm 
Yee If it Works I Am doing the MAX
Magnus 25 Aug, 2024 @ 1:38pm 
This mod is an absolute *masterpiece*. Honestly, this has become my favorite single-player mod for Bannerlord!:warplate2:

**Pro Tip for users of this mod**
You can use this mod to effectively prevent cities/castles/villages across the game world from starving, PLUS mitigate late-game devastation, so that heavily-raided & pillaged territories no longer stay poor and useless forever.
- Set Food production to +80 for both you & the NPC's.
- Set Prosperity to -10 for both you and the NPC's.
- Set Village Hearth growth to +10 for both you and the NPC's.

Thank you Gwenolric for all your hard work on this excellent mod!:KneelingBow:
Tomwa 3 May, 2024 @ 1:13pm 
Would be nice to remove the 1000 limit on settlement tax gain
BrokenBuck 5 Mar, 2024 @ 8:35am 
The people saying to update this mod are schizos, it works fine.
Fulminata 27 Feb, 2024 @ 6:29pm 
please update
Zeyrok 3 Jan, 2024 @ 7:54am 
Update