Left 4 Dead 2

Left 4 Dead 2

116 ratings
Two of Us Mutations
   
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Game Content: Scripts
Game Modes: Co-op, Realism, Mutations
File Size
Posted
Updated
339.421 KB
15 Dec, 2022 @ 4:48pm
10 Feb, 2023 @ 5:35pm
5 Change Notes ( view )

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Two of Us Mutations

In 1 collection by Patchouli Knowledge
Custom Mutation things
3 items
Description
"It's just the two of us now kid!"
"♥♥♥♥! It's just you and me! Hang tough."

Adds Three mutations for Two players, intended to push the teamwork factor of Left 4 Dead further.

It is highly recommended to play with a friend as the bot is not much help, although all variants are beatable with a bot on Expert.

Credit to Blueboy1220 for the preview video



Changes shared across all variants:
- Only two survivors.
- There are less commons active at once, but more commons can be in reserve during random hordes.
- There is more break time between random hordes. [Excluding Lunatic]
- Commons will never repopulate in Cleared areas regardless of difficulty.
- Hordes and Specials attack from the front most of the time.
- Only two Specials are active at one time, there are still 3 specials per attack.
- The Charger and Jockey is removed.


Variants:
Two of Us
Normal Co-op with Two survivors and the changes listed above.
Two of Us (L4D1 Ruleset)
Co-op with Two survivors and the L4D1 Ruleset.
Two of Us (Realism)
Normal Realism with Two survivors.
Two of Us (Realism, L4D1 Ruleset)
Realism with Two Survivors and the L4D1 Ruleset
Two of Us (Lunatic)
The Hardest Varient of this mutation i've made while still trying to be fair.
Lunatic Details here


Internal Names are:
twoofuscoop
twoofusl4d1coop
twoofusrealism
twoofusl4d1realism
twoofuslunatic

Popular Discussions View All (1)
0
8 Feb, 2023 @ 3:04am
PINNED: Lunatic varient details
Patchouli Knowledge
27 Comments
Firebunbun 31 Oct @ 7:40am 
In case versions matter, we use the default Two of Us version. We're happy to workaround it by just restarting the campaign until the two characters we want spawn, so we don't consider it a big priority.
Patchouli Knowledge  [author] 30 Oct @ 2:47pm 
I havent got a clue, probably have to test this
Firebunbun 30 Oct @ 4:43am 
We don't run any scripts. It seems like it just picks a character at random for them, and then player two becomes that player.
Patchouli Knowledge  [author] 29 Oct @ 5:13pm 
I’ve never had that happen when I play this mutation with friends

Is there any scripts that might be affecting this? Have you tested without any scripts?
Firebunbun 29 Oct @ 9:06am 
Hey I have a weird bug where my friend picks a survivor, and it just gives them a random one instead. Any clue how to solve it?
Patchouli Knowledge  [author] 12 Oct @ 3:59pm 
just host a local server (or load map using the command console) and use the command console to kick the bots

gl against the game though lol
hrl123 11 Oct @ 6:33pm 
if only this was a script man...
luck178o 16 Mar @ 6:36am 
It's giving "We were left 4 dead" vibes
Patchouli Knowledge  [author] 4 Apr, 2023 @ 5:01pm 
Nope, the whole reason the Charger & Jockey was removed was because it would be too easy to team-wipe from one of their attack (on Expert, which is what this mutation is balanced for)
1st round knockout 4 Apr, 2023 @ 2:36pm 
Umm, if i want to add Charger and Jockey? is there any setting like that?