Halo: The Master Chief Collection

Halo: The Master Chief Collection

81 ratings
Night-time Campaign (Flashlight version)
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
5.857 GB
11 Dec, 2022 @ 7:59pm
28 Feb @ 4:56pm
13 Change Notes ( view )
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Night-time Campaign (Flashlight version)

Description
Changes most of the Halo 3 campaign to be at night with a dark environment and changes to many of the light aspects including a brighter flashlight, red tracers from most human weapons and glowing plasma projectiles.

If you want to experience with high-tech night vision, check out: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2900807043
39 Comments
ElectricalSmith  [author] 21 Sep @ 9:34am 
Thanks for the heads up. I woke up in a panic this morning because I read somewhere that a lot of mods broke recently.
JingleBaza 21 Sep @ 7:35am 
Still works after the recent MCC update.
Gumbercules 7 Aug, 2024 @ 9:39am 
Much appreciated my good sir and happy to help!! :steamthis:
ElectricalSmith  [author] 3 Aug, 2024 @ 1:16pm 
Fixed :steamthumbsup:
ElectricalSmith  [author] 3 Aug, 2024 @ 11:47am 
I found the issue. I think I accidentally removed Cortana's dialogue that tells you what to do after entering the reactor room which will give you a marker to the button that exposes the reactors to destroy them. You can still activate the button (it is in the middle of the room) and continue the mission but you need to know where it is. I'll try to update the mod when I can to fix it to include the way point. I'm pretty sure I had the same issue when play-testing it but I just thought I was dumb and hadn't played the mission in a very long time.
ElectricalSmith  [author] 3 Aug, 2024 @ 3:54am 
Thank you for letting me know, I'll check it out and try to fix it as soon as I can. It may have something to do with me removing all the Cortana & Grave-mind interruptions so I might need to make an exception for that script.
Gumbercules 2 Aug, 2024 @ 5:11pm 
Hey really enjoying the mod! Just ran into a small bug however on "Cortana": ran through the whole level on Heroic, no skips or glitches, and got stuck after checkpoint Bravo (immediately after the cut-scene after picking Cortana up). Not sure if there's a trigger missing, but when trying to go back through the engine room the door remains shut even after clearing the room.
ElectricalSmith  [author] 15 Jun, 2024 @ 10:07am 
I assume you are talking about the ones on 'The Ark' and 'The Covanant' that pop up when you get close. Unfortunately, shadow casting lights only work with frustum lights so they would only be able to shine a maximum of 180 degrees. I might experiment with adding two of the lights to make 360 degrees but the last time I tried that (for the scarab beam) it just looked weird. The only way to get true shadow casting lights in all directions is to bake it into the map (something I haven't figured out how to do in Halo 3 yet) and only works for non-dynamic lights. My Halo: Reach mod will have much better lighting since I can bake the lights and hopefully I can finish it in a month or two :)
JingleBaza 15 Jun, 2024 @ 6:35am 
The purple lights that switch on when you get close do not cast shadows, is it possible or wise for them to do so? This is still my favourite mod for this game after all these years.
ElectricalSmith  [author] 10 Jun, 2024 @ 8:14pm 
Updated the mod. Apparently it broke around February but I was never made aware until I started seeing negative reviews. Sorry about that.