Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
DORFS
   
Award
Favorite
Favorited
Unfavorite
Description
AAAAAAAAAAA
Items (51)
Alarayn's Tier 4 Minor Settlements
Created by Alarayn
Updated for 5.0 If you are having issues with crashing on startup Please check to see if the mod has been updated. You can go to steamapps\workshop\content\1142710\2792284475 make sure that it says that the date modified is recent. If unsubing and resubbin...
Ammo Types 3
Created by CastledCard
https://i.imgur.com/bRApXUg.png https://i.imgur.com/Qhiyg6a.png https://i.imgur.com/4wfAuBT.png This mod adds different types of ammo for your archer units to use. Each faction has it's own ammo type it can use. Since I'm unable to add shot types into the ...
Cho's Basic Traits Rebalanced
Created by Choyi
*Update in progress until the 6.3 goes live.* *Fully updated to include all faction traits from all 3 games for Immortal Empires* Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald into a Exalt...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Defined/Brighter Borders
Created by Sam8872
I must admit I don't have the best eyesight, and sometimes the borders aren't the most defined. We can change the colour in the settings which is nice but I prefer a more bold line than what is currently in the game. So here you go. Save Game Compatible As...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Campaign Forestry (ABANDONED)
Created by Mazisky
Mod is abandoned for now. INTRODUCTION This mod spices up the vegetation in the campaign map with the following changes: -More trees all around and less grass patches, the world feels more lush and less barren -Chaos factions have more dramatic trees: Undi...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Dawi Thunder (6.2.2)
Created by Snek
This mod adds 16 new units to the Dwarf roster. Submods and Compatibility: SFO Radious Translation submods: German Korean Czech Chinese Russian Credit to BAGholder for the Scrap Upgrade UI Framework which is now incorporated into this mod. Iron Thunderers ...
Deployable Obstacles by ChaosRobie
Created by Dead Baron
Header text This mod will add deployable objects to some factions. Bretonnia: Stakes (Peasant Archers) Dwarfs:King's wall (Ghost Heroes) Thanks to Robie for letting me use this and whomever made the unit card and original items. Thank you Dietrich for help...
Seekers of Doom: Slayers Overhaul
Created by Spartan VI
Doomseekers This mod shrinks the unit size of standard Slayers, Giant Slayers, Slayer Pirates, Doomseekers, Goblin Hewer, and all of the corresponding ROR and Grudge units while maintaining their ferocity to bring them more in line with their lore. Credit:...
Dwarf Polearms ( Vanilla 6.X ) ( MCT Support ) ( REQUIRES ASSET PACK )
Created by _D3rpyN3wb_
---Before subscribing to this mod here are reminders--- >This mod use custom animations that is not meant for the dwarfs and the unit, expect graphical glitches, clipping and animation twitching < NOT LORE-FRIENDLY BTW -But realistically why use short weap...
Dwarf Unit Pack 2.0
Created by SteelBlood
Enjoy this mod? Please click the thumbs up! King and the Warlord DLC only required for the Ranger Sharpshooters, if unowned can recruit from allies. Units: Ranger Sharpshooters - Similar to Crane Gunners, with some tradeoffs. Irondrake Grenadiers - Similar...
Dwarven Rune Crafting Overhaul
Created by nullmana
This mod adds all craftable banner runes of the dwarves as unit upgrade for all dwarf factions. You can upgrade all your units in an army with banner runes now. This mod implements a new system which makes it possible to upgrade your units with runes (bann...
Enhanced Experience Icons
Created by Müsliriegel
Summary I like the vanilla Exp. Icons but was told that people with colour blindness have trouble telling them apart. Simply changes the Exp. Icons for lvl 4-9 to something slightly different to assist in differentiating them. This mod is integrated in SFO...
Extra Variants (6.X.X)
Created by Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Formations 3
Created by CastledCard
https://i.imgur.com/bRApXUg.png https://i.imgur.com/Qhiyg6a.png https://i.imgur.com/4wfAuBT.png Looking for modders who know how to edit/change/add animations to allow units to play visually correct animations, and fix T-pose issues that exist in other for...
Grombrindal - The White Dwarf
Created by Fröb
Updated for 6.3 DESCRIPTION Grombrindal is one of the most famous dwarfs in the Warhammer universe. Unfortunately, his appearance resembles rather an old senile dwarf instead of a legendary warrior. This mod overhauls this problem and enables Grombrindal t...
Outdated (5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Hold Position - Hold Ranged Units Stationary (6.1.X)
Created by Snek
This mod adds a unit ability to all missile units including artillery, infantry, and ranged war machines which imbues the "can't move" attribute and a 100% movement speed reduction to force them to stay in place. The ability can be toggled on and off as mu...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Improved LOD
Created by hooveric
This mod is a submod of HV Reskin, but works independently. It is a movie pack, may not be displayed in a custom mod manager. It reduces the quality degradation caused by the LOD when zooming in the camera. (In other words, it increases the distance at whi...
Legendary Characters
Created by Stratovarius
That is not dead which can eternal lie We've got 5 new characters for you today, including our first two Chaos Ogres, courtesy of the excellent Frob (and Matthew's help in lore diving). Dark Elves Korelei - Legendary Witch Elf Hero Chaos Ogres Terrog Throa...
Legendary Lords Defeat Traits Rework by Mortrau
Created by Mortrau
Overhaul for all weak and useless defeat traits. This mod is balanced and doesn't add any OP changes. Save compatible. With this mod I highly recommend to use: - Sir_Isenhart's "Normal Traits Extended" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id...
Less Red more Art - UI Mod - Chaos Dwarfs Update
Created by Ulrik H.D
Chaos Dwarfs Update Adds full Art support for Chaos Dwarfs and Wood elves. Dwarfs, The Empire and Norsca are the remaining races missing some art. Custom movie backgrounds have been turned on by default, but can be disabled in the MCT settings. The bug wit...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
Lost & Found Dwarfs: Complete Collection
Created by greenphoenix23
This mod is a compilation of the Lost & Found: Dwarfs mods! Dwarf loving and lore friendly! MCT Compatiblity - Compatible with Modding Configuration Tool. allowing you to disable units individually if desired. Note that this is completely optional and is N...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
One Button Respec
Created by DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
Proper Dwarf Shields (6.0 Ready)
Created by GOW LIKE A BOSS
Update with 5.0: Prior values for Longbeards, Ironbreakers, and Lords have been retained. Dwarf Warriors have had their shield upgraded from wood to metal (still 55% block chance) to bring them in line with Chaos Dwarf shields. Rangers kept wood shields (a...
Provincial Roads
Created by FreeParmenion
TLDR: transfers the movement buff of road buildings from region to province wide. Buffs and tweaks affected building values. Hey, this mod transfers the regional movement range buff you can get from some buildings to the whole province. Also it tweaks the ...
Reinforced Citadel of Karak Eight Peaks
Created by Bastilean
Belegar Exclusive Landmark The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration of his clan and his honor. Reinforced Ci...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Rune Golems ( Vanilla 6.X ) ( MCT Support ) (REQUIRES ASSET PACK)
Created by _D3rpyN3wb_
------------------(REQUIRES ASSET PACK)----------------- What this mod does: https://i.imgur.com/z6ttZgz.png - Adds 4 late game, semi lore-friendly Rune Golem for the dwarfs :D - Great-Axe (Bonus Anti-Infantry) - Great-Hammer(Armor-Piercing, Bonus Anti-Lar...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
[DEAD MOD] UI Bug Fix
Created by Spartan VI
OBSOLETE! As of Patch 2.4, all of the issues I've found and that were reported here have been fixed. This mod is obsolete and no longer public Fixes various UI issues introduced in the 2.1 update Patch 2.1 introduced a bug where some UI elements were point...
UI IMPROVEMENTS
Created by Ferox
OVERVIEW: This mod improves some of the UI elements. Building turn counter is intuitive now. Demolish is red, Build & Upgrade is green. (it also affects unit recruitment) Intuitive Build Turns (standalone) Re-enabled city panel background from WH2, so it'l...
Venerable Thane Skills
Created by Bastilean
As requested, this simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! ...
Versatile Engineers 1 ( Vanilla 6.X ) ( REQUIRES ASSET PACK )
Created by _D3rpyN3wb_
https://i.imgur.com/A4fNgWO.gif I RECOMMEND STARTING A NEW CAMPAIGN What this mod does: Adds 8 weapon options (as mounts) for Master Engineer Fused-Keg Launcher Exploding Trollhammer Experimental Drake-Gun Heavy Crank-Gun Light Crank-Gun Steam Drills Missi...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.3) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos upg...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) --Poisoned Wind Mortars (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: ...
less VFX
Created by hooveric
This mod is a submod of HV Reskin, but works independently. It reduced the vfx effects that interfere with the cinematic visual. (Don't ask what a cinematic visual is. I've removed the effects that I think are annoying. Most are white aura vfx effects on u...