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1. If you're using a patch make sure that patch loads after Aves and generate a new world.
2. If you changed the files for Aves make sure Aves loads after the other mod and generate a new world.
Then in either case, make sure you modified the mod files in "data/installed_mods" because this is where mods actually live when run by the game. A new mod or mod version gets duplicated into here when the game loads it for the first time. You can modify it in "mods" too, but this won't do anything if you've loaded a world with that mod version at any time in the past.