Cities: Skylines

Cities: Skylines

42 ratings
Scottish Tenement (Commercial Blonde Sandstone) Assets
   
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208.475 MB
3 Dec, 2022 @ 9:00am
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Scottish Tenement (Commercial Blonde Sandstone) Assets

Description
Set of 60 high-density commercial buildings based on the traditional blonde sandstone tenements found in Glasgow, Scotland. Pack contains 3 sizes (1x3, 2x3, and 3x3 corner) and 3 levels (1-3). There are 6 variants at each level for the 1x3 and 3x3 sizes; and 8 variants at each level for the 2x3 sizes.

Using the Loading Screen mod will reduce RAM usage by enabling the game to recognise that many of the texture files are identical. The decals and props listed under Required Items are purely aesthetic and are not strictly required.

The main model texture dimensions are a mix of 1024x1024 and 2048x1024. The LOD texture dimensions are all 128x128. RICO settings are included.

Full collection:
1. Residential blonde sandstone version
2. Residential red sandstone version
3. Commercial blonde sandstone version [YOU ARE HERE]
4. Commercial red sandstone version
5. Medical clinics blonde sandstone version
6. Medical clinics red sandstone version
7. Metro stations blonde sandstone version
8. Metro stations red sandstone version
9 Comments
hdtomo 21 Aug, 2023 @ 8:20am 
is it just me who cannot use the commercial assets in themes?
ZumbaRumba 12 Jul, 2023 @ 11:30am 
what is the road used in the pictures?
MJKERR 13 Mar, 2023 @ 6:47am 
As an aside, lower level options could also include -
Fire Station (like King Street in Aberdeen)
Child Care
Bus Depot (like Gordon Street in Paisley)

Finally, the 1x3 buildings are ideal for Elementary School, as the upper levels would not need to be residential, so there is no mixed use
Similar for Eldercare, with some of the larger buildings
MJKERR 13 Mar, 2023 @ 6:47am 
This is a great collection, nice to see revisions and new alternatives

However, these latest ones are in effect mixed use
Whilst the ground level is the zoning type (commercial, medical, and so on) the upper residential levels are ignored
There are some fixes or options for this

My solution is to pause the game, then search RICO for an identical residential building, and to then merge them!
Example -
Blo CH1A (zoned or Find It)
Blo RH1A (Find It and then Move It with anarchy and snapping on into position)

Sadly this results in two issues
One - when viewed closeup it is quite obvious they are two buildings merged together as the ground floor looks very strange
Two - Trying to view the stats is quite difficult

Therefore, would it be possible to have a split combination?
One range of ground level (commercial, medical) and a second range from the first floor upwards (residential)
As the original buildings are RICO and not zoned, placement is then at the local level (user)
mateusz.kunda 26 Feb, 2023 @ 3:39pm 
These assets look fantastic! Are you planning more UK-style buildings? :)
sebesams 2 Jan, 2023 @ 5:20am 
Really nice! I wish we had more sets with so much variation like these!
balogun2011 4 Dec, 2022 @ 9:08am 
Simply amazing.
BonGo 3 Dec, 2022 @ 11:06am 
No Way Coias Cafe!
guardmark 3 Dec, 2022 @ 11:06am 
Is that Leith Walk. Lol