RimWorld

RimWorld

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[1.5] Consistent Mechanoid Weapons
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Mod, 1.4, 1.5
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Posted
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701.594 KB
7 Nov, 2022 @ 5:28pm
12 Apr, 2024 @ 12:43pm
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[1.5] Consistent Mechanoid Weapons

Description
Please use your own color palette ludeon.









(Basically, just credit me and you can do whatever)

18 Comments
Coolchilion 26 Jul @ 9:05pm 
Will you be able to add a texture for the beam repeater [rimworldwiki.com]added in Odyssey?
ThatBartGuy  [author] 21 Jul @ 4:30pm 
I expect it still works as it's just a retexture. I'll add 1.6 as a supported version soon but you should be fine to use it.
Snowcraft 21 Jul @ 12:57pm 
Will this mod receive a 1.6 update? It very much was one of my favourites, despite it's simplicity.
Strubbelkopp 3 Dec, 2023 @ 4:58pm 
I looked at what mods that I've downloaded retexture the Beam Graser. I've found Vanilla Textures Expanded, Reinforced Mechanoids 2 & Morphs Assorted Biotech Retex.
You could add these to the <loadAfter> tag in the About.xml so it autosorts correctly:
<li>vanillaexpanded.vtexe</li>
<li>hlx.reinforcedmechanoids2</li>
<li>morphsassorted.biotechretex</li>
ThatBartGuy  [author] 30 Oct, 2023 @ 4:48am 
Put it lower on the load order, you must have some other mod that changes its texture, like a high res textures mod etc.
bugrilyus 29 Oct, 2023 @ 3:13pm 
I have this mod but the beam grazers are still red
Lovecraft 23 Nov, 2022 @ 5:53am 
Could you add some red to the laser cannon so it's still recognizable as a different weapon class from all the mech charge weapons?
ThatBartGuy  [author] 12 Nov, 2022 @ 5:58pm 
Added comparison images.
Yalkin 12 Nov, 2022 @ 10:21am 
A comparison would be nice. We dont know what weapon is a retuxture of what from this picture
Maty the Fluff :3 10 Nov, 2022 @ 3:30pm 
Huh. Now that's something new to me. Thanks for clarifying that. I assume there's no way for you to color mechs less than 100 years old in the green-ish color? :D