RimWorld

RimWorld

492 vurderinger
[RH2] Uncle Boris' - Brainwash Chair
5
2
2
2
2
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Mod, 1.4, 1.5
Filstørrelse:
Offentliggjort:
Opdateret:
57.875 MB
6. nov. 2022 kl. 5:56
19. apr. 2024 kl. 13:15
11 ændringsbemærkninger ( vis )

Abonner for at downloade
[RH2] Uncle Boris' - Brainwash Chair

I 1 samling af Chicken Plucker
Red Horse²
20 genstande
Beskrivelse
"A mind is a terrible thing to waste."
- Mr. Yuri



Description:
The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners.


Features:

Instructions for use:
- x1 uncooperative prisoner
- A room that is sealed with the brainwash chair facing any form of television
- Select "brainwash reduce will" option in the prisoner interaction menu
- After brainwashing, your prisoner will undergo a catatonic breakdown of up to 3 days.



Feature list:
* Brainwash pawns into reducing their will and resistance to 0
* Working on unwavering loyalty
* The ability to brainwash pawns into changing their traits and passion levels for things through brainwashing
* Mod settings to allow modifying pawn backstories and abilities through brainwashing
* THE NUMBERS, WHAT DO THEY MEAN?!?!?!
* Note: Physical traits such as beauty and toughness are excluded from the list you can modify through the brainwash chair



Research Required:
- Multi-Analyzer
- Tube Television
- Complex Furniture

*I can't find the chair, help!*
Note: It's in the furniture tab, please please make sure you have all the research in this list done so you can see it appear in the construction menu.


Compatibilities

Does this need Uncle Boris' - Used Furniture to work?
- No. It is a standalone mod.

Combat Extended
- Should have zero issues with Combat Extended.

Other factions/races
- Should have zero issues with other factions/races.

Modded televisions
- Works with any modded television as long as it uses vanilla base coding for it's television comp

"Unwavering Loyalty"
- Works with unwavering loyalty feature, can reduce the pawn's will and loyalty to 0 using brainwash mechanic

Is this safe to enable mid-save?
- Yes

Safe to disable mid-save?
- You will get errors. If you have several mods, you may crash your save due to the cocktail of effects other mods could have. Before removing, destroy all your brainwash chairs and ensure nobody is in process of brainwash. You may receive errors after disabling but you can continue your game as normal.


Please consider to:
[ko-fi.com]

Only if you have the spare coffer, please always MIND yourself first. Apologies for the dad joke, don't MIND me.


Credits:
Taranchuk - C# coding
Arquebus - C# coding
SirLalaPyon - Building art
Treyarch - SFX
Activision - Black Ops Cold War
Westwood Studios - Yuri's Revenge
Muon Ray - Hypnosis pattern
Populære diskussioner Vis alle (2)
3
20. jan. 2024 kl. 16:03
Planned compability for VE-Skills Expd?
Emberbuck
0
6. maj 2024 kl. 9:00
Changing Pawn Backstory dosent change pawn skills
fosuster
295 kommentarer
kurikinton 24. jan. kl. 21:09 
I don't see any mod settings for configuring traits/backstories. I see the toggle to turn those functions on and the rest of the settings are empty.
WiseArkAngel 23. jan. kl. 11:42 
MK Ultra! Yippeeee!!!
The_Illusive_Man22 22. jan. kl. 6:01 
Bell we got a job to do!
Ros[É] 19. jan. kl. 13:53 
@Mat have you found a fix? I'm having the same issue and did what @jgilligan said but it still doesn't work.
Pyotrious 18. jan. kl. 19:43 
Ascension 1 23 9 12 3 13 5 9 22 21 0 21 10 15 5 17 12 21 18 8 5 13 22 10 2 11 5 11 8 9 19 23 2 14 17 10 7 15 7 12 21 25 16 25 0 23 12 23 13 22 8 9 25 4 20 19 11 14 24 17 9 21 0 2 16 1 22 1 20 22 22 25 0 15 1 1 22 17
lexcpa324 11. jan. kl. 17:33 
what do the numbers mean?
Doctor House MD. 5. jan. kl. 21:56 
could you add a mod option so that instead of being able to put trait points to whatever number i have to rebalance the pawns existing like taking 4 out of plants and putting it into mining something like that
Chip56 6. dec. 2024 kl. 4:35 
I really like this mod but i noted two bugs:
max traits is always 4 even if you have it set to a higher number. If you had more it will delete any above that.
Changing backstories to remove any "cant do x" does not fully update the skjlls and they are still disabled.
cricketboy01 28. nov. 2024 kl. 22:14 
chair
o b s i d 13. nov. 2024 kl. 15:39 
We've got a job to do.