Space Engineers

Space Engineers

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Phonix: Aussteigen oder es knallt!, so wie immer wenn er Five M spielt
Items (54)
S - HangarDoor - DX11
Created by Sektan
S - HangarDoor - DX11 These blocks I made on request Airtight HangarDoor 3x - 32x blocks DX11 - DX9 Survival ready My workshop Sektan www ...
Zer0's Tweaks - Tools
Created by Zer0
Increases the radius of ship tools to make the easier to use. Also includes the Ore Detector which gets increased to 1,800m. (if your ore detector bugs out, turn it and your antenna off and wait a minute and then turn them back on) A full list of changes c...
Zer0's Tweaks - Production
Created by Zer0
Makes O2/H2 generators operations 4 times as fast, still uses the same amount of ice you just don't need as many. A full list of changes can be found here. The link is blocked because Steam bad so you will need to copy and paste it to open it. https://i.im...
S - Retractable Ramps - DX11
Created by Sektan
S - Retractable Ramps DX11 - DX9 1 - 10 blocks This mod is based on my mod - Retractable Stairs. My workshop If you like my mods, join to my group for easy checking of new mods. Sektan group...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
NPC Faction Names Redux
Created by anonymoustribble
NPC FACTION NAMES REDUX by anonymoustribble What does this mod do? ‘NPC Faction Names Redux’ replaces the default name lists used to procedurally generate names for NPC factions. This mod is designed to give more ‘realistic’ names to the factions you buy a...
Zer0's Tweaks - Industrial Thrusters
Created by Zer0
Increases the base power of industrial thrusters by 4x times and that's it, power and fuel costs remain the same. The idea is to reduce the amount of thrusts you need on your ships as I'm fed up of seeing thruster bricks. A full list of changes can be foun...
Zer0's Tweaks - Warfare Thrusters
Created by Zer0
Increases the base power of warfare thrusters by 4x times and that's it, power and fuel costs remain the same. The idea is to reduce the amount of thrusts you need on your ships as I'm fed up of seeing thruster bricks. A full list of changes can be found h...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
Stealth Drive (Cloaking)
Created by Ash Like Snow
News New 1x1x1 large grid stealth drive has been added, may add others at a later date. Some new config options have been added to limit drive operation in or out of water. Custom drives and heat sinks can now be defined in the world/server config file. Se...
Aryx-Lynxon Drive Systems
Created by AryxCami
This mod adds several variants of the Epstein Drive from The Expanse into space engineers, modelled in a vanilla-alike artstyle. They require hydrogen to run. As of writing, the pack contains: E405 Avalon Light Epstein Drive -10MN impulse. -2x2x4 -Requires...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
AQD - Deeper Ores
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod increases the size of ore depots on planets and moons but also moves them further down into the surface. It works w...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Zardos Connector Passageway & More
Created by Zardo
Many thanks to MadMavn for featuring my mod on your series! If you havent checked it out I highly recommend it!! https://www.youtube.com/watch?v=8-Wtn4-4uRw&list=PLb2Zl6dIPT8wn6laXx-H9_nXQ3W-rw3mg -------------------------------------------- A simple conne...
Deuterium Fusion Reactors
Created by nukeguard
Fusion Power is here! Here at Ntech we strive to provide you with the best products and a most elegant experience. These reactors provide an order of magnitude more power than our alternative thorium reactors, yes we did borrow some tech, to make deuterium...
Automatic Ramp_IR
Created by Ironhospital
-1 Cube - Colorable - Large 5x1 - EdgeType: Light - ready for SURVIVAL = airtight...
Zer0 Speed LIGHTSPEED
Created by Zer0
Sets the max speed for large and small grids to 300,000,000m/s and nothing else. As used in this video here...
ATA Respawn
Created by AbeAlpha
...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
[EEM] Heavy Infantry Bot
Created by LeonserGT
Heavily inspired by Aragath's infantry bot + those robots from Terminator 3 with double miniguns and wheeled base It's fully functional little bot, that will slowly chase enemies and shoot them, own it to stop attacking you. Has fully animated face provide...
[EEM] Mahriane - 8724 <Service Platform>
Created by mahtrok
Vanilla, Survival and Project Exodus Ready The Station is build for the Exploration Enhancement Mod. More Trading Stations MAH - 34 <Trading Outpost> MAH - 56 <Trading Outpost> XMC - 603 <Factory> XMC - 99 <Refinery> XMC - 718 <Trading Outpost> IMDC - 1781...
[EEM] Barter trade (Script)
Created by mahtrok
Update 10-08-15: Added a new Optional Method to the Manual, you can use a Container instead of a ShipConnector as Output so stuff would not lie around and possibly be deleted due to game config where floating objects will be deleted some time. This is a sp...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
(DX11)Titan Engine
Created by Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
retractable landing gear
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains two retractable and one folding landing gear blocks for large and small grids. The Script for the animation is working only on the client, so there should no ne...
Azimuth Power Mod Pack~(DX-11 Ready)
Created by SEModder4
Azimuth Industries is now proud to present the DX-9 and DX-11 Compatible Azimuth Batteries and Reactors. Includes: Fusion Reactor (Various sizes): Large and Small ship Batteries: Large and Small ship V8 style reactor: Small ship INFO! ---------------------...
(DX11) Blast Door
Created by Eikester
Large Blast/Hangar Door 12x7x1 Total size 10x5x1 opening Airtight Construction Models Colorable DX9/11 ------------------------------------------------------------------------------------------------------------------------ Have Fun :) --------------------...
(DX11) Iris Door
Created by Eikester
Iris Door https://i.imgur.com/2aOP5cY.png I thought now with the new Renderer (partially) in place and all the new Models its time to bring you this fully functional Iris Door. I tried to give it a look that matches the new Blocks as good as possible. Hope...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
Smugglers
Created by Solnakar
Smuggler - someone who takes goods or people into or out of a country illegally. - Cambridge dictionary This mod adds hostile faction SMUGGLERS that consists of cargo ships filled with legal cargo, but also some more rare goods in hidden contraband compart...
MES - Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's for the non scripted version for daily needs use this mod instead EarthLike Animals https://i.imgur.com/5nbiNLV.png These Bots...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
(MES) Lost Settlements
Created by Nostrodamos
This mod adds a selection of buildings and groups of buildings that spawn on a planet with a wasteland style theme to them. All the grids are custom built and although this is a small mod, it has both hostile and neutral grids to give some variety in explo...
Pertam with more npcs
Created by Ryukki
Its Pertam with more """friends""" With the new release of Wasteland update I really wanted to have Pertam populated with hostile npcs because Keen did update the wolves and spiders pathfinding in this update. Hope they work on spiders some more their kind...
Orlunda
Created by Major Jon
An eyeball planet. It's called eyball planet, because it looks like an eyeball. v1.2: Now with Encounters v1.1: Performance improvement v1.0: Initial Release Stats: -Recommended size: 120 km -Gravity: 1.12 g -Atmosphere: 0.89 atm (breathable) -Ores: All (n...
Star Trek Mod Pack 5.8
Created by Qarannia
https://i.imgur.com/sLcAGux.png Welcome to the Star Trek Mod Pack by Q-Tech. This is a collection of all my Star Trek themed mods assembled together into one pack. This mod requires WeaponCore and Animation Engine to function, so make sure you have both mo...