Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I opened the right door at the beginning and got the key to the torch but there appears to be no more keys to collect in the right door, so how do I progress if I can't, am I hard locked, I think so?
I could use a little direction please I'm confused if I'm missing something or not.
The left room is full of tediousness, spiders that are impervious to jump attacks and respawn every few seconds, a very loong small walkway making you carry apples back and forth all while dropping them to kill the respawning spiders and then picking them back up (prey you're not dropping them off the ledge or you have to do it all over again!). Oh yeah and the second apple spawns in a completely different place while the first one despawns after one use, adding to the frustration.
The right room is cryptic as hell, to the point where many people thought it softlocked them. One key is hidden somewhere in the fog, you have to jump to it while barely seeing anything, the other is connected to a button that seemingly does nothing. Had to use a walkthrough for this one.
Very annoying, cryptic and tedious execution, but I see the potential and I hope the criticism can help you when designing future levels =)