XCOM 2
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OnyxGuardForLWOTC
   
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23.461 KB
26 Oct, 2022 @ 12:50pm
11 May @ 9:54pm
8 Change Notes ( view )

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OnyxGuardForLWOTC

In 1 collection by spooky ghost
LWOTC And TedJam with Requiem and all the QOL and Cosmetics
726 items
Description
Description of My XCOM 2 Mod.
8 Comments
spooky ghost  [author] 22 Oct, 2023 @ 6:02pm 
im glad you found the issue or else i never would have ill get on that once i get back on the pc , thankyou so much.
geh4th 21 Oct, 2023 @ 7:25pm 
I see what happened now. I'm guessing you switched Adrenaline with Close Combat Specialist at some point; the latter is in the Tier 1 Xcom deck. There was a copy/paste error. That entry has the missing part of the SGT rank entry for Adrenaline: (AbilityType= ; As a result Close Combat Specialist won't show up as a Tier 1 deck perk, if rolled (it'll just be blank.) (AbilityType= needs to be removed from that line.
geh4th 21 Oct, 2023 @ 7:17pm 
You have a typo in the class skill tree (XcomClassData.ini), at SGT rank, 3rd tree. This is causing the Adrenaline perk to not display properly. The line shows (AbilityName="F_Adrenaline")), \\ but this should instead show (AbilityType=(AbilityName="F_Adrenaline")), \\ .
spooky ghost  [author] 30 Aug, 2023 @ 6:15pm 
interesting, i only ever had one perk not show up before i published the mod i'll look into it when i have chance.
hottt3 30 Aug, 2023 @ 5:54pm 
What about some skills, like pistol skills. Are they intended to be missing?
https://gtm.steamproxy.vip/profiles/76561197987798780/screenshot/2046377511742990484/
hottt3 26 Aug, 2023 @ 8:46pm 
Thanks for the mod! Looks interesting, I'm going to try it in my game.
spooky ghost  [author] 26 Aug, 2023 @ 6:34pm 
have a look now the missing skills should be fixed now
tommy 17 Aug, 2023 @ 9:42pm 
some kinds of skills are missing , if creator able to fix? thanks so much !