DayZ
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DayZ-Dynamic-AI-Addon
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Type: Mod, Server
File Size
Posted
Updated
171.535 KB
12 Oct, 2022 @ 9:29pm
5 Jun @ 4:47pm
69 Change Notes ( view )

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DayZ-Dynamic-AI-Addon

Description
Dynamic AI enhances the gameplay experience by introducing a more unpredictable and dynamic AI system. The mod is built upon the Expansion AI framework, which provides a solid foundation for the implementation of new features.

With Dynamic AI, players can expect to encounter a wide variety of AI-controlled NPCs, ranging from hostile bandits to friendly survivors. These AI spawns are not limited to specific areas or locations, but instead appear throughout the game world in a random and unpredictable manner. This means that players must be constantly alert and ready for unexpected encounters as they explore the map.

The AI in Dynamic AI Spawns is highly configurable, allowing server owners to customize the types and difficulty of spawns. It provides a more engaging and challenging experience for players.

mod version = [Spatial AI] Spatial AI Date: 3/6/2025 WC RC30.4
Current settings version = 21
config file has been virtually all renamed for compatibility with future expansion updates.

remove the define.pbo as per dayz 1.21 update. not required anymore.

------serverside mod - you dont need to have it in the client modlist. can be listed in servermod list only.-------

Expansion-Spawn-Selection is recommended to stop ai from spawning while in respawn menu.
Expansion-Groups is recommeded for spawning extra ai on players in groups online larger than 2.
no repacks, no copying/editing without consent.


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1.28 compat - delete the "Spatial_MaxAccuracy" line from the Audio array in spatialsettings.json
temporary setback due to 1.28 - major overhaul coming.
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Popular Discussions View All (22)
3
17 Aug @ 1:54pm
New Factions
lucastfog
9
1
13 Feb @ 8:31am
Server won't start when I add the mod
C93
3
11 Aug @ 5:18am
How to install?
hypnoex
516 Comments
DoughBoy 9 Oct @ 7:47pm 
is there a github or a wiki for this mod? for more definition on what to do to set it up.
Dolphin  [author] 18 Sep @ 5:02am 
1.29 has a number of major issues right now.
NeverMore 17 Sep @ 8:08pm 
I am on a LAN single-player server, and the mod used to work fine. After the 1.29 update, the AI ​​stopped refreshing. Re-subscribing to the mod or repairing the mod did not work. Only the robots that come with the original expansion AI are working.:steamfacepalm:
Dolphin  [author] 10 Sep @ 9:46pm 
all of that is configurable. you do you.
S1LENTxLA 10 Sep @ 1:02pm 
unrealistic, as zombies ignore them completely, its like having a cheater in your lobby. they know exactly where you are and just bolt strait to your location and shoot you faster then you can respond. If i want PVP, i'll play PVP there is already AI in DayZ.
MycroftCanadaNS 3 Sep @ 5:33pm 
Thank You. I need help here concerning the speed and accuracy of the bots. Could you point me which files or inside the file(s) I need to edit to bring them from being super humans to normal people you may find online. I mean the A.I response time and accuracy is insane. If there is a way to edit the files I'll work on making them more human than terminators.
Dolphin  [author] 1 Sep @ 2:38pm 
Change the counts, and change the loadouts.
Vanvaster 1 Sep @ 9:48am 
How do I reduce the number of bots per group and would like to place only civilian bots, with simpler weapons (pistols, .22, shotgun, no assault rifles or military bots), how do I change this setting? Is it possible?
Dolphin  [author] 26 Aug @ 9:37pm 
set mintimer to a positive number.
Detective Bong Hits 25 Aug @ 12:40pm 
The patrols generate sever markers on expansion navigation; How do I turn this off??