Crusader Kings III

Crusader Kings III

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Culture History Standard
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2.800 MB
16 Sep, 2022 @ 10:32am
16 Mar, 2024 @ 7:19am
32 Change Notes ( view )

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Culture History Standard

Description
This mod is no longer being maintained - feel free to use any/all assets as you see fit.


Ever found it odd how some cultures like Italian or Vlach can trace their parentage to Roman but others such as French or Castilian can't?
This mod aims to improve the consistency of cultures by adding suitable parents that fit historically. It also replaces obvious stand-in cultures with their actual forms in some places.

Current Changes
  • Cumbrian, Breton, Welsh and Cornish now diverge from Briton in 600 AD
  • All Brythonic characters except the Picts born prior to 600 AD are now Briton
  • Anglo-Saxon is now a hybrid between Angles and Old Saxons in 600 AD
  • Anglo-Saxons born prior to 600 AD are now either Angle, Old Saxon or Jute
  • French is now a hybrid between North Gallo-Roman and Frankish
  • Occitan is now a hybrid between South Gallo-Roman and Frankish
  • Castilian, Asturleonese and Galician are now hybrids between Hispano-Roman and Visigothic
  • Catalan is now a hybrid between South Gallo-Roman and Visigothic
  • Andalusian is now a hybrid between Hispano-Roman and Bedouin
  • Swabian now diverges from Suebi in 470 AD
  • Saxon language is now called Low German
  • North and South Gallo-Roman are hybrids between Gaulish and Roman from 212 AD
  • Hispano-Roman is a hybrid between Roman and an unknown culture of Iberian heritage from 212 AD
  • Prussian and Russian are now called Pruthenian and Ruthenian respectively
  • Copt, (Crimean) Gothic, Dalmatian and Arberian (Albanian) are reintroduced from CK2
  • Egyptian is now a hybrid between Copt and Bedouin from 800 AD
  • All Egyptian Coptic Christians are now Copt
  • Gothic diverges from Ostrogothic from 600 AD
  • Dalmatian is a hybrid of Roman and Illyrian from 212 AD
  • Arberian diverges from Illyrian in 600 AD
  • Croatian now diverges from Chrobatian (White Croatian) in 600 AD
  • Chrobatian now replaces Croatian in Pannonia
  • Bulgarian is now a hybrid between Bulgar and South Slavs from 850 AD
  • Visigothic is now East Germanic Heritage, East Germanic language
  • Visigothic and Ostrogothic now diverge from Old Gothic in 400 AD
  • Added Vandals and Burgundians
  • Replaced generic "German" characters with their East Germanic equivalents
  • Visigothic characters born before 400 AD are now Old Gothic
  • Vlach is now a hybrid between Daco-Roman and South Slavs from 600 AD
  • Daco-Roman is a hybrid between Roman and Dacian from 212 AD
  • African (Afro-Roman) now exists in North Africa as a hybrid between Romans and Baranis from 212 AD
  • Frisians are now present on the North Frisian coast
  • Syriacs are more prevalent in Syria and are now called Assyrians
  • The Dutch now speak Low Franconian
  • Added Circassians and Durdzuks
  • Ethnoreligious peoples are now properly represented through a new cultural tradition
  • Some of the barbarian kings after the fall of the Western Roman Empire are now represented in the title history of their respective kingdoms
Popular Discussions View All (1)
0
29 Dec, 2024 @ 12:35pm
Renaming and reworking some cultures.
Darthiyan
110 Comments
Darthiyan 4 Jul @ 4:05pm 
@ayr By chance could you rework the Copt and Egyptian names for their cultures.
Reason why is the name Egyptian irl was used for the Copts with the Arab sub culture either referring to themselves as Misri or as simply Arab.

Arab Egyptians did not start reusing the name Egypt or Egyptian until it got conquered by Britain.

(More details on why the change should be made.)

Copt used to mean the same thing as Egyptian but became exclusive to the Christian faith which is why I don't think it should be used for the name Arabized culture. Similarly Misri used to exclusively refer to people from Cairo but expanded to mean all Arab Egyptians by the time Copt became exclusive to Christians. Today Misri refers to anyone of Egyptian decent and is the Arabic name for Egypt.
ayr  [author] 15 Jun @ 7:37am 
Feel free!
MaecenasBod 14 Jun @ 2:53pm 
Hi there! I am making an alternate history British Isle mod and I would love to use your mod for its cultures. Do I have your permission to do so?
Ġedryht of Wōden 2 May @ 10:57am 
@ayr
Wow for all this time I didn't even know that Khazars had equal martial. I wonder what made Paradox decide that? Some Nomadic women certainly fought alongside their men when nomads got desperate enough. Though that happened in all cultures, but it was quite common for nomads live a life of desperately clinging to ensure their existence.

Would you consider dividing the Polish culture into Polish, Slezanian (Silesian), Opolanian, Vistulanian & Masovian? Though I can see there'd be issues with the fact their cultures wouldn't unite once Poland forms. Another idea I had was to call them all Wendish / Lechitic & get renamed to the capital duchy & have the kingdom change names depending on culture. An event similar to when Norse diverges.
Darthiyan 29 Dec, 2024 @ 12:39pm 
For those considering the mod I will say it is pretty good though I disagree with some of the naming. If you don't care or like the names 100% recommend using. If your like me and don't like the names used for the cultures then I would say 80% you should use as the regroupings and additions are way better then vanilla, even if naming is to taste.
macintosh1257 2 Dec, 2024 @ 9:36am 
Also update please.
macintosh1257 1 Dec, 2024 @ 4:20pm 
"Dalmatian is a hybrid of Roman and Illyrian from 212 AD"

Would it make more sense if Dalmatian is a divergent culture from Illyro-Roman, which is itself a hybrid between Roman and Illyrian.

Maybe take a look at the cultures from The Fallen Eagle for guidance.
Ġedryht of Wōden 22 Nov, 2024 @ 11:29am 
This mod now has the "Akan" culture appear in northern Crimea. I isolated it down to this mod.
Armand 30 Aug, 2024 @ 12:12pm 
@Ettie102 Is this mod not updated? I feel like Culture Expanded and this mod pretty much does very similar things? I used to love Culture Expanded, but I haven't played for a long time and I fell behind on the DLC. The EPE requirement is quite annoying, and the standalone version hasn't been updated in a year... So a compatibility patch between this and RICE would be great. I cannot play without RICE... 😅
Ettie102 12 Aug, 2024 @ 3:21am 
Would love to see a Compatch between this and a couple other mods (CE, EPE, RICE, etc.) whenever this gets updated, but I can't mod unfortunately :(