Sid Meier's Civilization V

Sid Meier's Civilization V

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Dominion of Canada (BNW) (Legendary)
   
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File Size
Posted
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12.263 MB
13 Jul, 2014 @ 9:52am
20 Jul, 2014 @ 2:20am
3 Change Notes ( view )

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Dominion of Canada (BNW) (Legendary)

Description
Adds the Dominion of Canada, led by Sir Wilfrid Laurier the 7th Prime Minister, as a playable faction to Civilizations 5. This mod requires Brave New World, and optionally Gods & Kings, to play. Thank you to every single person subscribed to this mod - your feedback and support is greatly appreciated!

Canadian Leader Trait: Settlement of the West
All new cities start with bonus citizens and food depending how far away the city is founded from the Capital.
  • Less than 5 tiles: No Bonus
  • Between 5 and 10 tiles: +1 Citizen and +7 Food.
  • More than 10 tiles: +2 Citizens and +15 Food.
Unqiue Unit: Skraeling
Replaces Scout. Slighty stronger but causes stagnation when in production. Has the ability to found cities after Construction has been researched and moves faster when starting on a Hill tile. Cannot be purchased.
Unique Unit Royal Mountie
Replaces Cavalry: Fast mounted unit that fights better in friendly territory but is very weak in enemy territory.

Content References
A very special thanks to
  • sks442 (Reddit)
  • Tanner Paaltomo
  • world class hobo
  • thainion
  • TPangolin
  • Argordon
  • Borast
  • Steve
  • Nepheline/Beryl,
  • goldbond1
For the indepth feedback and balance discussion!
Troubleshooting
Steam not working? You can find a Google Drive backup here: http://goo.gl/zoYkuy
Patch v.5 Schedule
Release Date: TBA
    Intended changes
  • Removing Quebec City & Vancouver City States.
  • Adding Port Elizabeth & Manama City States.
Check this awesome Let's Play (by AU31N4702) here.

"To be complex does not mean to be fragmented. This is the paradox and the genius of our Canadian civilization." ~ Addrienne Clarkson
Popular Discussions View All (1)
5
2 Nov, 2018 @ 7:56am
Leader change
FenrisTheGrey
166 Comments
and drew 7 Jul, 2020 @ 11:41am 
@alteraia , to add in a modded civ to YnAEMP you need to actually add the coordinates to an XML sheet in the mod. The mod otherwise has no clue where Canada should be and just places it randomly.
alteraia 16 Dec, 2019 @ 7:38pm 
Upon further testing, I have found that this mod does not work with YNAEMP at all, which is a damn shame because this looked like a really good mod to use for Canada
alteraia 16 Dec, 2019 @ 12:26am 
This isn't compatible with the Greatest size earth map on YNAEMP, I played for a while and then discovered Ottawa where Ethiopia would be irl, lol
Legendary  [author] 5 Sep, 2019 @ 11:27am 
@nuclearconsensus. hecc yes u may; go for it!
NuclearConsensus 3 Sep, 2019 @ 1:36am 
Hello there! Sorry if this comes a bit forward, but can I get permission to continue developing Canada? Thank you kindly! :)
Windless Bear 27 Dec, 2018 @ 7:48pm 
Your version of Canada is cooler and in a better game. Thanks!
Masip 14 Dec, 2018 @ 8:33pm 
CANADA IS IN GATHERING STORM!! :DD
Legendary  [author] 13 Dec, 2018 @ 3:56am 
I saw ^^ Their version is so cool tho, wish I thought of it. At least I have the Leader and UU close!
nicovallejos 12 Dec, 2018 @ 7:13am 
Canada has been included in Civilization VI: Gathering Storm.
jonathanqaz 9 Aug, 2018 @ 7:34am 
as a canadien thank you for the mods

i never really understand why canada was not in the bas game or atlest a dlc :conwayshrug: