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AAM Caspian Frigate Mk. II
   
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12 Jul, 2014 @ 11:40am
22 Sep, 2014 @ 12:55am
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AAM Caspian Frigate Mk. II

Description
Ardentrall Aerospace Manufacturing Caspian-Class Frigate Mk. I

Specifications
Manufacturer: Ardentrall Aerospace Manufacturing
Mass: 6,692,228 kg
Powerplant: 220 MW [44 Small Reactors]
Gyroscopes: 32
Time to max velocity: 25.5 sec
Acceleration: 4.1 m/sec^2
Armament: 1 Mark I Tokugawa Gravitic Cannon [carries ten {10} ~58,000 kg rounds], 6 Rocket Launchers, 8 Rocket Turrets, 18 Gatling Turrets [all conveyor-serviced, w/dedicated magazines]
Cargo Capacity: 62 Small Containers [32 Small Containers used by armament]
Refinery Facilities: None
Assembler Facilities: Yes [3]
Medical Facilities: Yes [1]
Artificial Gravity: Yes
Small Craft Complement: 1 Falcon Mk. II Interceptor
Length: 182.5 meters
Width: 82.5 meters
Height: 30 meters [40 meters w/antenna]

Admiral Yvette Zhou of the Joint Provincial Fleet is on record as having once said that if she had to take a ship into hell, it would be a Cascade destroyer. However, she then went on to say that if she was expected to actually return from the venture, she would take a Caspian -- and bloody the devil's nose into the bargain.* This anecdote manages to encapsulate the nature of the Caspian-class frigate: a fast, durable craft that is surprisingly well-armed for its size.

The Mark II upgrade is greatly different from the Mark I in a number of ways. The most obvious difference is the mass; the Mk. II is a staggering 2,000 tons more massive than its sibling. However, despite the fact that it masses almost half again as much as the Mark I, the Mark II is actually marginally faster. This is due in large measure to the fact that a significant portion of the added mass comes in the form of more engines; the Mark II boasts 28 large thrusters, close to twice as many as the Mark I's 16.

Those engines are needed, however. A large part of the Mark II upgrade program involved a comprehensive overhaul of the armoring and structural reinforcement of the Mark I, including the armored nosecone and reinforced bands featured on the Cascade destroyer. The result is a vessel that is better able to withstand punishment than its predecessor, and yet no less able to avoid it entirely.

The Caspian also now possesses a much larger main battery; upgrading from the Oranje-Nassau­ to the Tokugawa has given the Caspian more than twice as many rounds, each of which is twice as massive as the previous ones. The improved main gun gives it a much greater punch against the heavier targets it might find itself engaging. All of these elements together make the vessel better able to perform in all the various roles it might find itself.

As a frigate, the Caspian can fulfill a number of roles. It can serve as an escort for either convoys or larger military vessels, although when in the role of convoy escort it usually serves as the flagship of the escorting group. It can perform reconnaissance in force, taking advantage of its swift acceleration and sturdy construction to enter dangerous areas quickly and return intact. And finally, it can serve in a capital ship battle, racing along the periphery to strike at the enemy's flanks.

At close to three times the mass, the Caspian nonetheless manages to be only marginally slower than its smaller destroyer cousin (1 more second to maximum velocity); yet it boasts double the number of fixed rocket launchers, as well as a substantially increased number of turreted weapons. The greatest arrow in its quiver, however, is clearly Tokugawa gravitic cannon mounted in the forward hull. The weapon's presence demonstrates one critical difference between frigates and destroyers in the JPF: frigates are expected to be able to present a clear threat to larger vessels than themselves, while destroyers are not.

The Caspian also possesses another significant advantage over the Cascade: its fighter bay, or more accurately the Falcon Mk. II interceptor that resides therein. The Mk. II is a thoroughly upgraded version of the original, and features a docking adapter that lets it form a hard lock within the small hanger situated on the frigate's dorsal surface. Docking maneuvers should be performed with the main drive turned off; the fighter should line up "over" the bay, aft end "down", deactivate its dampers, and drift slowly into the bay. Launch maneuvers are performed similarly; the pilot gently moves his vessel away from the docking ring, then slowly accelerates forward, engaging his main drive once he has exited the bay.

The presence of a fighter allows the Caspian to cover a much wider range when scouting, as well as giving it one more pair of eyes to use when watching over a convoy -- not to mention assist in defending against other fighters. A number of captains, however, have found a more aggressive use for the fighter: marking targets. Pilots that have located large, stationary enemy vessels (or ones that, while moving, are not accelerating) will activate their beacons long enough for the frigate to acquire their location as a target; the frigate will fire its main gun from extreme range (beyond detection range), while the unsuspecting target is unaware of the danger bearing down upon it. Thus, with the assistance of its fighter, the frigate is capable of "sniping" enemy vessels, and although its limited ammunition for the main gun restricts the amount of damage it can inflict, it still manages to pose a threat to larger vessels.

The Caspian is not without drawbacks. As an unrated vessel, even with the upgrades the Mark II has received, it still lacks the layered armor necessary to protect itself against kinetic kill vehicles, and while its acceleration is generally considered sufficient defense against these, its size means that it still presents a larger, easier target. Furthermore, as swiftness was a major design qualification, the majority of the ship uses light armoring, and while the improved reinforced skeleton is distributed throughout the ship to give it greater resilience, it cannot expect to go toe-to-toe with line-rated vessels.

It can, however, expect to bloody their noses and get away with it.


((OK, so there are a couple of people who need to be mentioned here. First is Brenner, whose gravity gun design the one mounted in this is based off of; you should go and take a look at his (her ... ?) stuff!
Second mention goes to Zeratul, AKA Howitz on the KSH forums. He did a thorough redesign of the docking area to make it look nice and spiffy, rather than the boring box I had it set up as [though I did decide to keep the airlock; sorry mate ;)].))

*Alcohol is suspected to have played some role in this statement; Admiral Zhou declined to comment on the matter when asked.
34 Comments
Dwarf-Lord Pangolin  [author] 23 Nov, 2014 @ 11:12pm 
Dwarf-Lord Pangolin  [author] 23 Nov, 2014 @ 7:32pm 
Yeah, I just checked, and the grinder system still works, I just need to move them a little. I'll knock that out tonight, and throw the new paint scheme on it while I'm working on it.

BTW, thank you for suggesting this to BlackMaze!
Dwarf-Lord Pangolin  [author] 23 Nov, 2014 @ 7:04pm 
Haha! Well, I can't complain that you recommended one of my ships. ^^ I'll try to get it working tonight; I noticed the same problem with the 25-round version of this gun, and moving the grinders one block was all it took to fix it, so I don't think it'll be hard.
DarkExcalibur42 23 Nov, 2014 @ 6:34pm 
Nope, shit. You were right! Well, that's unfortunate... >.>... seeing as I sold this ship with regards to the ingenuity of the cannon's design...
DarkExcalibur42 23 Nov, 2014 @ 5:41pm 
Really? That's strange. I thought it worked even recently. I'll have to double check.
Dwarf-Lord Pangolin  [author] 23 Nov, 2014 @ 5:15pm 
With the latest updates, I'm not sure the main gun on this actually works anymore; I think they tweaked the distance that grinders will work at. I suspect it can be made to work with just moving the grinders, but I have a sneaking suspicion it's not working right now.
DarkExcalibur42 23 Nov, 2014 @ 3:44pm 
BlackMaze youtube channel was asking for recommendations of ships to review for his channel, so I suggested this beast. I hope he does it. Your gravity cannon needs to be featured in a youtube video.
DarkExcalibur42 19 Nov, 2014 @ 10:08pm 
Finally did some test fires of that blast door cannon. The results were sickening. It hollowed out a crater on an asteroid, and it also hollowed out my destroyer.
DarkExcalibur42 12 Nov, 2014 @ 2:49am 
I know how that goes, it's the last 5 weeks of the semester and I have two senior thesis papers to complete. I know how that goes. I imagine post-Christmas, everyone will have more free time and hopefully gaming can make a come-back to our schedules.

Very much appreciate that you're willing to check out my ship!
Dwarf-Lord Pangolin  [author] 12 Nov, 2014 @ 1:08am 
Glad you like this. :) I should really get around to updating it again; when they changed how armor behaves, player-made projectiles started getting much better penetration, so I could probably make smaller projectiles that would perform with similar damage to what these used to do.

I would love to do online testing, but at present RL means that I'm not really able to do much online gaming. :/

Thanks for the link to your ship! I'm going to go give it a try!