RimWorld

RimWorld

147 ratings
Irken Race
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.033 MB
12 Aug, 2022 @ 2:15pm
31 Jul @ 11:22am
10 Change Notes ( view )

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Irken Race

Description
About
This mod adds the Irken race to Rimworld!

-Custom naming scheme.
-80% spawn rate for males.
-Multiple head/antennae shapes.
-Can survive if Pak is removed or destroyed, but will be handicapped until it is replaced.
-Paks can be found being sold by exotic goods traders.
-Born without Paks.

Stats
Mass: 35
Move Speed: 4.7
General Labor Task Speeds: 1.2
Research Speed: 1.4
Construct Success Chance: 0.95
Flammability: 0.4
Comfy Temperature: 0~32
Immunity Gain Speed: 1.4
Carrying Capacity: 100
Innate Armor Rating: 0.1
Psychic/Toxic Sensitivity: 0.5
Melee/Shooting Factors: 0.8

Credits
Custom Coding: kiyi
Artwork: kiyi

Special thank you to NecroTea on DeviantArt for compiling a very useful reference for head/antennae shapes seen in the show/comics! And to the lovely people on the Humanoid Alien Races discord who helped out whenever I got stuck!

Compatibility
1.4:
Compatible with Biotech.

[ko-fi.com]
127 Comments
Samuel 8 Aug @ 11:10am 
Might you consider adding Vacuum Resist to the tunic, or perhaps the Pak?
DuckGoosebear PrairieDogLover 31 Jul @ 12:04pm 
Invader Zimbabwe!
kiyi  [author] 31 Jul @ 11:24am 
No SIRS yet, sorry guys, July was super busy for me, but I added 1.6 compatibility and the ability to create tunics at the tailor bench!
Timotheseus 23 Jul @ 10:29am 
I eagerly await the update for SIRS and 1.6! Sending you Kofi for support!
Slig [MW] 23 Jul @ 1:48am 
Please Update this!
Kobold King 12 Jul @ 7:10am 
i know it just came out, but will there be a 1.6 updated version?
Splinkus 5 Jun @ 5:32pm 
Its pretty good for a filthy dirt-human mod
Princess Celestia 1 Jun @ 12:18am 
@kiyi That's absolutely phenomenal, I was happy with the mod overall as is, but seeing you say you're still planning to add shit is amazing. I'll be sure to force all my Rimfriends to try it out.
kiyi  [author] 31 May @ 2:31pm 
@AwkwardMush what do you mean? it acts an organ for the irken, if it is removed or destroyed, the irken experiences reduced capacity. it is also a method of attack.

And just as an update to anyone using or planning to use this mod, I'm working on an update to polish the graphics, add more body types, SIRS, and more functionality!
AwkwardMush 26 May @ 9:31am 
How does the pak work?