Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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TD Graphics Fixes
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GameType: TiberianDawnMod
File Size
Posted
Updated
3.298 MB
5 Aug, 2022 @ 5:41am
15 Jan, 2023 @ 12:32pm
7 Change Notes ( view )

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TD Graphics Fixes

Description
The Remaster has a bunch graphical issues. Among them are two missing pavement types, missing civilian building graphics, and some errors in cliff connections. This adds correct remastered graphics for all of them.

Full overview:
  • Adds missing graphics for CONC and ROAD pavements.
  • Fixes 4-way cliff connections in Desert and Winter theater.
  • Changes the Haystacks in Winter theater (V12 and V13) into igloos.
  • Fixes brightness on the shadows and edges of the easter egg building V37 "The Studio", representing the Westwood Studios building.
Graphics for CONC and ROAD pavement created by tomsons26.

This mod does not add anything new to build. All of these things were present in the game before, but just didn't look correct.

Available on ModDB too.

To create maps containing these pavement types, I created an upgraded map editor[github.com] that can make use of this mod.
21 Comments
Chthon 14 Jun, 2024 @ 12:14am 
Well, do you have the UFO image without a background so we can stick it on a desert tile?
Nyerguds  [author] 13 Jun, 2024 @ 11:54pm 
@Chthon: That's just a Desert version of the remaster's Orca crash though. The whole point of the joke in N64 Nod2 was that there's three dudes staring at a space ship.
Nyerguds  [author] 12 Jun, 2024 @ 10:53pm 
@Chthon: the C&C95 1.06 patch actually contains a Desert version of the Temperate P04 tile, as second frame in P04.des. as for the remaster side… well, there's my UFO mod :steamhappy:
Chthon 7 Jun, 2024 @ 7:00am 
Here's my best effort at the missing tile in N64 Nod2: link [github.com]
Nyerguds  [author] 25 Mar, 2024 @ 12:03am 
Mythos: Yes. The readme of the editor specifically mentions that, too. From the moment this mod is installed (meaning, you subscribed to it here), the editor should detect it and use it, even if it's not actually enabled in the game.
Gogmagog 24 Mar, 2024 @ 2:55pm 
Does this work with your editor?
Nyerguds  [author] 21 Jan, 2023 @ 12:08am 
@Artaxeus Uh. The whole mod system isn't multiplay compatible. Enable any mod and it'll immediately tell you that multiplay is disabled.
neurogue 20 Jan, 2023 @ 7:09pm 
Nice work, is this MP compatible?
Nyerguds  [author] 6 Oct, 2022 @ 2:13pm 
No problem. From what tomsons26 told me, this was actually a post-processing that was probably done to all transparent graphics at some point, but which was just forgotten on this one. There was no real extra editing effort involved; these are 100% just the remaster graphics with that post-processing applied.
zerobyte666 6 Oct, 2022 @ 12:22pm 
Can I "borrow" (i.e. steal) it?
It looks much better and not "out of place" anymore.
I used the existing one because nothing else looks even remotely fitting for a place you round up and send prisoners to. (btw I used "shot in the head" animations for that mechanic...)