XCOM 2
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[DEPRECATED] Enemy Compatibility Patches: Miscellaneous Aliens
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3 Aug, 2022 @ 12:05pm
2 Aug, 2023 @ 3:10am
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[DEPRECATED] Enemy Compatibility Patches: Miscellaneous Aliens

Description
DEPRECATED?
As of 9/10/23 I'm no longer updating this mod in favor of the far better Universal Enemy Compatibility Patch built off H4ilst0rm's Enemy List Replacer.

What Is This?
The Enemy Compatibility Patches (ECP) are an effort to get a bunch of modded enemies to play nice. Two of the main issues you'll run into with large groups of enemy mods are SupportedFollower lists not including other modded enemies, and differing spawn weight philosophies resulting in some mods being far too common and others barely showing up at all.

How?
The ECPs are primarily just fixing those issues by balancing out spawn weight lists across multiple mods and cross-referencing Supported Followers lists between mods where compatibility would be appropriate (so giving Omega Berserkers muton followers, but not giving any new followers to the themed Frost Legion pods, as an example).

These mods do go a little bit further than that, with minor force level adjustments, adding enemies to target lists for various buffs, and the like. However, 99% of the changes are just making everyone play nice together. All of the ECPs are using ABA as a baseline for their unit weights. All of them include fully fleshed out Supported Follower Lists across all the mods, but those will only come into play if you have the original mod / the ECP module that puts those enemies into the encounter lists.

Requirements
The requirements for this mod are Hard requirements, and the game will crash without them.
However, you can run this mod if you disable the mods you aren't running, by either of the below methods;
  1. Install Choose Your Aliens and add lines to remove every alien from the mods you don't run.
  2. Delete or Comment Out the entire EncounterLists.ini for any mod you aren't using.
In the case of mods with multiple sources (Alien Elite Pack vs individual mods and Pathfinders vs Standalones) either source is perfectly acceptable.

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So this ECP is for?
This ECP Module covers the rest of the Miscellaneous Aliens that didn't neatly fit into other categories and includes;
  • Black Ice Codexes
  • LEB's Lategame Enemies
  • The Drome Dome

Credits And Thanks
Ashylnne_Lee for Black Ice Codexes
TePª for The Drome Dome
LeaderEnemyBoss for Leb’s Lategame Enemies
RustyDios for various bits of advice with the mod and the formatting of this post.

Anyone is free to use any part of my mod in their own works, just be sure to give credit to myself and the original mod author's where it's appropriate.
19 Comments
Boyrdee 20 Dec, 2022 @ 6:36am 
LWOTC ? and do i have to start a new game
MeaslyTripod 20 Oct, 2022 @ 1:09am 
Many thanks to your tremendous effort to cover as many mod enemies as possible.

I wonder if you plan to cover Ashylnne_Lee's Flame Viper mod in the future.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1160638944
It's just a mod that adds a fire spitting viper.
Dęąth Viper 19 Oct, 2022 @ 3:52pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Village Idiot 17 Oct, 2022 @ 12:50am 
@terran, +1 for praetorians,ethereals & claus' packs (custodians, assault troopers, pathfinders, advent mec)
bichayeva 14 Sep, 2022 @ 11:33pm 
Also the mods A Requiem For Man: Praetorians Standalone and [WOTC] ADVENT Diversity Initiative?
bichayeva 14 Sep, 2022 @ 10:50pm 
Is it possible to include [WoTC] Custodian Pack as well?
silverleaf1 11 Aug, 2022 @ 4:55pm 
@Rather Incoherent Thanks for the quick answer! The mods made for XCOM 2 take a very good game and turn it into a very great one. I can't play without them.
Rather Incoherent  [author] 11 Aug, 2022 @ 2:46pm 
@Silverleaf1 Alien Elite Pack works just fine. Although, if you would rather use the individual mods, here's the link for Commanders https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1559273775
silverleaf1 11 Aug, 2022 @ 4:28am 
@Rather Incoherent It seems that Sectoid Commander can no longer be downloaded. The Viper Elite and Sectoid Commander mods are both part of the Alien Elite Pack. Will the Alien Elite Pack work with this mod?
blackclove 7 Aug, 2022 @ 8:03am 
Really enjoying these. I usually use Even More Robots, which might be a fun one to incorporate (and remove redundant robots from one pack or another). https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1779437601