Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Honestly, I only wanted aircraft modifications from this, but had an unexpected conflict with other mods. Game wouldn't load. When I unsubbed I noticed a handful of other mods had been disabled and their settings wiped. Clearly a conflict. Never got more than one recruit after that.
Im mainly interested in this part of the mod:
53. Increase Max Units Player Can Deploy In Tactical By This Amount:
Do i still need to purchase every DLC to be able to use that aspect of the mod?
Fixed Issue with Heavy Gold Armor Torso Skin Not Having Jet Jump
Fixed Issue With All Bionics And Mutations Can Equip Mounted Weapon And Mech Arms Bug
Fixed Sniper Helmet Gold Skins Call Reinforcements Ability not working.
Gold Armor Skins now display their added ability when you hover over them in geoscape.
Working On Issues With Op Armor Abilities For Mutations And Some Augmentations.
Planning to fix issue With Give soldier xp/sp once.
have not uploaded changes yet as I plan to do a full release of the bugs
I was thinking of trying it again, never did play with the last dlc.