A Hat in Time

A Hat in Time

38 ratings
Rift Raff 3 - Nyakuza Momentro
   
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904.724 MB
23 Jul, 2022 @ 10:28am
16 Mar, 2023 @ 8:10pm
13 Change Notes ( view )

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Rift Raff 3 - Nyakuza Momentro

Description
Playable Kid has a lot of work to do. Another unusual ocean Rift is ready to be tackled, and it's quite busy down here! A closed off locomotive gauntlet is between you and the Time Piece...and someone you don't like. This level requires the Ice Hat (sort of), Brewing Hat (sort of), and the Hookshot.

Shoutouts to the AHIT discord and super special shoutouts to particular users there, again Rift Raff wouldn't exist w/o that server. Shoutouts to my playtesters, Hatlagg, SandwichDriving101, and SnootchyInkLink, who helped greatly in getting really rough parts nicely polished. Shoutouts to jlintgod, who made one of the main Death Wish's bonuses possible w/ code knowledge. Shoutouts to Starschulz who made the last part possible. And while he didn't technically help w/ the making of RR3, shoutouts to Ozwell E. Spencer for always believing I could do it. (w/ help lol)



Contains TWO Death Wishes this time! At least one of them is much harder than Spike World's. I won't say their names here, it's a surprise~



This level contains bright lights all over it, many small ones of which slowly blink. There's a moment where the screen is filled w/ shining light beams. This could be dangerous for those w/ epilepsy.
13 Comments
BRACK/MOUTH  [author] 16 Mar, 2023 @ 8:16pm 
updated. there are now arrows underneath trains at certain times to help lead to progress in the first map.
pushie 26 Feb, 2023 @ 9:54pm 
I think this is very nice and the level of difficulty is good.
However, the route to go through is too confusing, so maybe if you use kid's hat to guide people, even people who are not good at platform games can play easily. (I am too stupid to clear this map)
BRACK/MOUTH  [author] 18 Dec, 2022 @ 6:16am 
the mod's fixed allergy. there was something i didnt know about modding so the levers got cooked out, thats why you couldnt progress. all the levers were gone! but now theyre back. im sorry.
BRACK/MOUTH  [author] 18 Dec, 2022 @ 6:03am 
ok i see what you mean now allergic. damn. i only just found out what the real issue is
allergic to deathwish 14 Dec, 2022 @ 5:37pm 
Idk how to pass the giant glass wall at first area.
Lack of information of where is the right direction and how to progress.

Looks cool at first time but level design ruins it.

I feel like i am stuck in middle of metro which has no exit while playing this mod.
Bulbaquaza 11 Dec, 2022 @ 6:48am 
oh i must've missed the part about the cat police as i skipped through all of the text after the timer started as soon as possible so i wasn't wasting time reading text and instead doing the boss fight
BRACK/MOUTH  [author] 11 Dec, 2022 @ 6:37am 
thanks a lot! as for the timer, i wanted it to feel like the cat police were still coming. ill up to it to a minute and make it do the slowdown thing like in Arctic Cruise act 3. it gets super slow as it comes to 0
Bulbaquaza 11 Dec, 2022 @ 6:12am 
oh. yeah, i must've missed that.

also, i think it'd make more sense to have no timer after the mu fight, as having a timer there is still rather stressful.

other than that this was a pretty cool map, though! i very much enjoyed it aesthetically, very pretty.
BRACK/MOUTH  [author] 11 Dec, 2022 @ 5:59am 
well dang. you mightve missed the papers right behind where the level starts that tells you about the first map's phonebooths. ill improve that. and it seems most people believe Mo's timer keeps going but it doesnt. a new one begins w/ 40 seconds after the cutscene ends, plenty of time to get the time piece i would hope.
Bulbaquaza 11 Dec, 2022 @ 4:26am 
Also, the boss fight is a bit too difficult, and the timer doesn't stop after the boss fight ends.
Interesting custom boss fight, but I just wish the timer wasn't there to begin with, as the fight is difficult enough without it.