Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Fors's Mod Collection
   
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Description
All of my Civilization VI mods in one collection. Pick and choose to your liking.

Read the descriptions to ensure compatibility.
Items (5)
[GS] Aircraft Carrier Oil Maintenance
Created by Fors
To limit the use of air units at sea, you now require oil to produce and maintain Aircraft Carriers. - Aircraft Carriers now cost 1 oil to produce on standard speed and 1 oil per turn to maintain. ...
[GS] Citizen Pressure Cap+
Created by Fors
This mod increases the Citizen Loyalty pressure cap and City State/Free City base strength, which should make it easier to flip smaller cities without affecting City States and Free Cities too much. - Major Civs pressure cap increased to +/-30 (default +/-...
[GS] NuclearSub Uranium Maintenance
Created by Fors
I never liked that Nuclear Submarines doesn't cost any resources to produce in (GS) and are often spammed in our multiplayer sessions because of it, especially when they even have the ability to use nukes. This madness has to end :) - Nuclear Submarines no...
[GS] NuclearSubs Require Uranium
Created by Fors
This is a tweaked version of NuclearSub Uranium Maintenance. With this mod you only need uranium to produce a nuclear submarine, no uranium maintenance. - Nuclear Submarines now cost 1 uranium to produce on standard speed....
[R&F] Citizen Pressure Cap+
Created by Fors
This mod increases the Citizen Loyalty pressure cap and City State/Free City base strength, which should make it easier to flip smaller cities without affecting City States and Free Cities too much. - Major Civs pressure cap increased to +/-30 (default +/-...