Crusader Kings III

Crusader Kings III

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Siege Victory Choices - AI Submod
   
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5.667 MB
23 Jun, 2022 @ 4:46am
26 Jun, 2022 @ 2:29pm
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Siege Victory Choices - AI Submod

Description
1.6.* Compatible

Modifies the AI for Siege Victory Choice.

AI should be more likely to capture prisoners rather than kill them. Much more likely to capture only the important ones, i.e. those who are worth a ransom.

AI should choose limited looting or spare barony most of the time. Going ham on the county will is reserved for greedy or sadistic tendencies

Modifies the event to let the army commander rather than the army owner choose what to do with captives. This means choosing an appropriate commander has consequences. Whether or not to loot/raze is still in control of the player.

Shifted some of the values around so you're not likely to over stress yourself when you capture prisoners.

Increased the amount of gold you get for looting as well as the potential piety loss

Decreased some of the effects of looting on the looting army
Increased devastation from looting in general

Added an option to loot only "important" characters, such as the holder's family, councillors, the holder himself, lovers, friends, etc.
7 Comments
Conqueror3765 18 Mar @ 6:10pm 
Is there a chance you goin to update this submod based on the newest update on the original?
Genseric123 13 Jan, 2023 @ 7:27pm 
Hey man, I really enjoy the changes you made. Do you think it would be possible to make a version that removes the tyranny penalty? To me it doesnt make sense that your own vassals would view you as tyrannical for committing attrocities against enemies. I tried doing it myself but when I change those values to 0 the mod stops working for some reason.
ac566  [author] 22 Aug, 2022 @ 5:47pm 
@BlaqueValkyrie no it can only capture people that are actually located in the holding.
@Caloens2k1 yes
SuperNova 30 Jul, 2022 @ 5:32pm 
"Much more likely to capture only the important ones, i.e. those who are worth a ransom." So, what exactly is the chance of that? By much more likely, does that mean that with every successful siege my enemy completes, are they nearly guaranteed to capture someone like my heir?
Caloens2k1 21 Jul, 2022 @ 2:33am 
Do I need the previous mod this one is based on?
ac566  [author] 26 Jun, 2022 @ 2:32pm 
@irish08slasher I think the current calculations already cover that
irish08slasher 23 Jun, 2022 @ 4:59pm 
Love the mod man! Can you include increased chance for going ham for Wrathful, Callous, and Vengeful?