RimWorld

RimWorld

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Mechanoids Feel Chill Now (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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320.541 KB
10 Jun, 2022 @ 12:47pm
13 Aug @ 9:45am
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Mechanoids Feel Chill Now (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
973 items
Description

Update of Jdalt40s mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1439674443



[discord.gg]
[github.com]


Ever annoyed on how you can't enjoy heat death scenarios without pesky mechanoids walking straight through those -250C conditions?

This makes it so any temperature below/above their Comfort level will cause their parts to freeze/overheat depending on how far below/above it is!

Ever encased an Ancient Room in wood and set it on fire, only to find out Mechanoids don't burn at all above 1000C? This mod allows you to do that now by making parts fry under lethal temperatures above 300C.
The time it takes for parts to fry is dependent on how far above their comfort temperature they are.
This also equates for coldness! Any temperature below their comfort temperature will cause their parts to break down slowly depending on the temperature difference from their comfort temperature.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: mechanoid, temperature
28 Comments
тетеря, блин 13 Aug @ 9:50am 
you're awesome 👍
Mlie  [author] 13 Aug @ 9:46am 
@тетеря, блин Fixed now
тетеря, блин 13 Aug @ 9:33am 
it has incompatibility with Caravan Adventures, it seems:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2558957509

the errors below are related to that mod.
Mlie  [author] 1 Aug @ 10:36pm 
@тетеря, блин Please see the Reporting Issues section described above
тетеря, блин 1 Aug @ 5:03pm 
couple of red errors, main menu:

Config error in CABossMechDevourerBody: no parts vulnerable to frostbite
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
...
Config error in CACrystalScytheBody: no parts vulnerable to frostbite
UnityEngine.StackTraceUtility:ExtractStackTrace ()
...
https://gist.github.com/HugsLibRecordKeeper/5a9338cf8c0f453f565af951ec548404
Stormline526 13 Aug, 2024 @ 10:37am 
Awesome, Thanks for the quick work!
Mlie  [author] 13 Aug, 2024 @ 10:12am 
@Stormline526 Should be fixed now
Mlie  [author] 10 Aug, 2024 @ 11:19pm 
@Stormline526 Could you link to the mods that adds those mechs?
Stormline526 10 Aug, 2024 @ 10:43pm 
Getting Red errors for 13 mechs from Alpha Animals, Alpha Mechs, and VFE Mechs related to not having parts vulnerable to frostbite.

https://gist.github.com/HugsLibRecordKeeper/f723f9067087d84d04ed89b2b97eb1ae

Error Persists with minimal Load order consisting of Mechanoids feel chill, Alpha Animals, Alpha Mechs, VFE Mechs, and respective requirements.