Stellaris

Stellaris

129 ratings
We are humans too
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File Size
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164.412 KB
13 May, 2022 @ 10:28am
22 Sep, 2023 @ 9:59am
9 Change Notes ( view )

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We are humans too

In 1 collection by fre3men
My Stellaris version (fre3men edition)
13 items
Description
Stellaris version supported: v.3.9.*

Summary:
Did you like the look of the humans in version 3.3 and below? This mod easily recovers them and still supports achievements.

Note:
When updating from 3.3.4 to 3.4.2, Paradox changed the phenotypes of humans. This mod restores the original 5 phenotypes from versions 3.3 and below.

Update!!!
In version 3.4.3 of Stellaris, Paradox brings back the original portraits of humans as another species and not as a primary selection of human species. The original portraits are now called "Human Legacy", so by default, the empires created by the developers (United Nations of Earth and Commonwealth of Man) and by the mod developers will load the new ones and not the old ones. This mod is updated to continue making sense and it does so by changing the human species, the new portraits are called "Human Rework" and the humans go back to the originals (Human Legacy). Now it's like before but with the option to choose the new human portraits.


Language:
Nonthing dependence.


Compatibility:
Savegames
Without problem with saved games (both to install it and to uninstall it).

Another mods
This mod only restore this files:
  • /gfx/portraits/portraits/07_portraits_human.txt
  • /gfx/models/portraits/human/_human_portrait_animations.asset
  • /gfx/modles/portraits/human/_human_portrait_entities.asset


Give your support:

If you liked this MOD, you can always rate it for good :)
If there is a problem with it, please post a comment to see if it can be fixed. Also post if you want to give your opinion.


Notes:
This mod is achievement compatible.

Bug?! - Issues
None known.


Some of my other mods:
Click on the image to go to my Workshop Steam Stellaris profile.



Where can you find me? -> on my website www.heroquest.es or www.dreamworlds.es
47 Comments
Fire™ 17 May @ 9:14am 
does this currently work as intended for 4.0?
Journeyman Prime 15 Apr, 2024 @ 1:59am 
While not urgent, this is a minor inconvenience as vanilla humans are ugly and Rick is cool.
Journeyman Prime 15 Apr, 2024 @ 1:59am 
This mod seems to have a conflict with the "Rick the Cube" DLC. While this mod and the DLC is enabled this mod removes the portrait from the machine portrait list.
fre3men  [author] 29 Aug, 2023 @ 4:04pm 
Fixed for 3.8
Beans 16 Jul, 2023 @ 9:56pm 
Noticed the same thing when playing with the new update, as well as portrait animations bugging out though that could be from another mod of mine
Watchman 2 Jun, 2023 @ 4:44pm 
@fre3men
For some reason there is one empty slot in humanoid portraits, right next to humans, and a bit further are those updated humans. Bug?
fre3men  [author] 21 Sep, 2022 @ 7:53am 
Fixed!
viledagame 21 Sep, 2022 @ 5:05am 
everyone became agent 47 with the new update, could you fix it?
Ardent Debater 20 Sep, 2022 @ 11:03pm 
Can you fix the baldness bug with the new update?
Hank 2 Aug, 2022 @ 1:57am 
viva el Imperio Español