Total War: WARHAMMER III

Total War: WARHAMMER III

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Sovrei's Nurgle Units (SFO Patch) - 6.3 Update
   
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Tags: mod
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2 May, 2022 @ 7:00pm
2 Oct @ 6:14pm
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Sovrei's Nurgle Units (SFO Patch) - 6.3 Update

Description

This is a SFO: Grimhammer III patch for my mod Sovrei's Nurgle Units.

The units have had their stats adjusted to be in line with SFO changes, and some SFO specific attributes/abilities have been added.


  • Model Count 16 -> 12
  • Bonus Hit Points per Model 608 -> 1325 (9728 - > 15900)
  • Mass 2000 -> 2400
  • Added SFO Juggernaut descriptor (Increased Hit Reactions/Knock Interrupt resistances)
  • Added SFO Disciplined
  • Added SFO Vigorous
  • Splash Attack Max Targets 3 -> 4
  • 1-Handed's Weapon Damage 110 (63 BD/47 AP) -> 120 (80 BD/40 AP)
  • Great Weapon's Weapon Damage 110 (33 BD/77 AP) -> 120 (50 BD/70 AP)


  • Model Count ROR 24 -> 12
  • Bonus Hit Points per Model ROR 360 -> 1320 (8640 -> 15840)
  • Added SFO Juggernaut descriptor (Increased Hit Reactions/Knock Interrupt resistances)
  • Added Immune to Psychology
  • Added Lance Formation
  • Missile Block Chance 30% -> 55%
  • Speed 66 -> 70
  • Regiment of Renown: Added Ward Save: 20%
  • Regiment of Renown
    • Melee Attack 44 -> 45
    • Melee Defense 53 -> 55
    • Weapon Damage 95 (40 BD/55 AP) -> 140 (60 BD/80 AP)
    • Added Bonus vs. Large: 20

If you want to use Lance Formation on the ROR, use it before using any of the Plagues or it will go on CD for the rest of the battle. Can't avoid this since the Plagues add 10,000 CD to all of their abilities to make only one Plague usable per battle.
37 Comments
Ashaarz 12 hours ago 
Thank you, you're a beast
Sovrei  [author] 25 Oct @ 1:08pm 
Turns out there was an issue with Tamurkhan only, fixed now (main mod).
Ashaarz 23 Oct @ 3:18pm 
Well, I've tried everything I could and it seems that Kugath and Epidemius works fine but Tamurkhan systematically crashes and Idk why but thanks a lot for your time and sorry to have bother you with this issue and maybe I'll try again later down the line bc your mod is great
Sovrei  [author] 23 Oct @ 2:21pm 
Nothing wrong with the mods on my end, I can start Nurgle campaigns with no issue. I'd say make sure you have all the newest versions downloaded by Unsubscribing/Resubscribing to the main mod and SFO patch.
Ashaarz 23 Oct @ 2:12pm 
I'm sorry to ask again but is there anything that could be wrong with the Vanilla mod or the SFO mod? it's impossible for me to launch a new campaign with only those mods enabled when playing the Nurgle factions
Ashaarz 11 Oct @ 4:00pm 
Cannot launch a new campaign with only the OG mod, the submod and SFO, custom battle works fine tho, still thx for the mod
Sovrei  [author] 2 Oct @ 6:18pm 
Updated for current game version.
marc.on.pluto514 4 Apr, 2024 @ 10:44am 
update pls
CunningSTOX 9 Jun, 2023 @ 10:57pm 
Do these units have the campaign caps?
Hell Brothers 5 Feb, 2023 @ 3:12pm 
update plz