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Function XComGame.X2Ability_DefaultAbilitySet:OverwatchTargetEffectsCondition:007F"
So I'm using https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1133528728 instead
When the xcom game is not the active window (I have two screens) and I left click on my xcom game to get it active again, it will carry that left click through and make me move on where ever I had clicked, frequently misplacing me.
Also running this with the mod [Misclick Confirm WOTC] results in being unable to left click any ability on the bottom of the screen as cautious moving is making false positives for moving in the open, triggering a misclick confirm warning message. The warning message only comes up when I attempt to move in the open but trying to do any left clicking on skills throws warnings if the tile under the skill icon itself is open. Using left click to select a skill might be triggering the possibility of moving even when i'm left clicking a skill?
Is it possible to change it from left click? Is Shift+Right Click, middle mouse, a custom key or some sort of toggle possible?
the number of squares moved is calculated just like normal movement, so letting you move with remaining squares would be cheating.
I'm not unhappy, I say that as your video shows 21/24 sec (and in my game)
in the 2nd movement the soldier stops before the planned initial point,
at the level of the undiscovered tree certainly, but without shelter and unable to move (and I do not use infinite movements as in your video) there must be a free movement with the remaining squares. (on your video behind the tree at 1 a box would be enough)
I play Lwotc if advent come to him he will die
Note: the author uses infinite movements in these videos