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The only thing is... Is it normal AI behaviour that sometimes AI factions (especially weak ones) declare war on me? I have 1 or 2 on the balance of power in diplomacy, and that AI maybe got 2 armies, yet they declare war on me...?
- Less passive AI
- AI no longer hovers on settlements after 100 turns (if this is still the case for you after the update, let me know, I'll adjust my values accordingly)
- More opportunistic AI
- Much more aggressive AI
- AI defends better
- AI attacks what is closest to it first, not its priority enemy as before, which could create inconsistencies.
- To make the AI even more calculating and analytical, I increased its computational load. It will be smarter than before (logically), but turns may be slightly longer because it calculates all the possibilities even more.
- Some new lines added were poorly configured (while we waited to discover the results it gives).
Everything should be very well balanced now.