Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo bingo
Items (13)
(EW) Loegria under Artoria
Created by ExplosiveWatermelon
I just like it for the lore, okay? Loegria under Artoria UA: King of Knights - Generate influence towards City-States you're protecting upon killing an enemy Unit, doubled during a Golden Age. Earn Great General points based on the amount of Experience a U...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
Great Spy (Brave New World)
Created by Tomatekh
Inspired by the unit in Civ IV and the more personal mission based espionage systems of Civs IV, Rev, BE & VI, this mod adds the Great Spy as a new great person type to the Brave New World base game. The unit is designed to function independent of (but als...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Missouri by Sir Ocean
Created by Sir Ocean
Welcome to Missouri, the Show Me State! Leader: Harry Truman, 33rd President of the United States and Senator from Missouri. UA: "Showtime"; Pay -40% in maintenance for land and naval units. UB: Gateway Arch; National Wonder that increases a city's Great P...
Math-Based Religions Revised
Created by Slav'sya
This mod adds PURE MATH RELIGIONS. Math-based religions have unique effects. Unique Religion Effects Church of Linear Algebra : When you created the religion, all units receive +2 additional movement. Church of Discrete Mathematics : When you created the r...
Terrain - Motte-and-bailey Fort
Created by BlouBlou
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game. Features: Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to worke...
Terrain - Pontoon Bridge
Created by BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Multiplayer Mods Workaround
Created by cicero225
Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: https://forums.civfanatics.com/threads/mppatch-easy-modded-multiplayer.617806/ . It's a bit glitchy and doe...